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SystemSettings, classe

Mise à jour : novembre 2007

Fournit l'accès aux paramètres d'interface utilisateur et aux paramètres du système d'exploitation Windows Embedded CE natifs sur un périphérique.

Espace de noms :  Microsoft.WindowsCE.Forms
Assembly :  Microsoft.WindowsCE.Forms (dans Microsoft.WindowsCE.Forms.dll)

Syntaxe

'Déclaration
Public NotInheritable Class SystemSettings
'Utilisation
Dim instance As SystemSettings
public sealed class SystemSettings
public ref class SystemSettings sealed
public final class SystemSettings

Notes

Actuellement, cette classe fournit des paramètres uniquement pour les propriétés ScreenOrientation et Platform.

Exemples

L'exemple suivant montre comment faire pivoter l'orientation de l'écran d'un périphérique du mode portrait par défaut (zéro degré) à 90, 180, puis 270 degrés et enfin, de nouveau à zéro degré. Les clics de bouton permettent de parcourir l'énumération ScreenOrientation.

Imports System
Imports System.Drawing
Imports System.Windows.Forms
Imports Microsoft.WindowsCE.Forms



Public Class Form1
   Inherits System.Windows.Forms.Form
   Private WithEvents Button1 As System.Windows.Forms.Button
   Private mainMenu1 As System.Windows.Forms.MainMenu
   Private StatusBar1 As System.Windows.Forms.StatusBar

   ' Set a variable to be incremented by button clicks
   ' that will change the orientation by rotating
   ' through the ScreenOrientation enumeration.
   Private x As Integer = 0


   Public Sub New()
      InitializeComponent()

      Me.MinimizeBox = False

      ' Set the screen orientation to normal
      ' and display the value on the status bar.
      SystemSettings.ScreenOrientation = ScreenOrientation.Angle0
      Me.StatusBar1.Text = SystemSettings.ScreenOrientation.ToString()
   End Sub

   Protected Overrides Sub Dispose(disposing As Boolean)
      MyBase.Dispose(disposing)
   End Sub

   Private Sub InitializeComponent()
      Me.Button1 = New System.Windows.Forms.Button()
      Me.StatusBar1 = New System.Windows.Forms.StatusBar()
      '
      ' Button1
      '
      Me.Button1.Location = New System.Drawing.Point(16, 128)
      Me.Button1.Text = "Rotate"
      '
      ' Form1
      '
      Me.Controls.Add(Button1)
      Me.Controls.Add(StatusBar1)
      Me.Text = "Orientation Demo"
   End Sub

   Shared Sub Main()
      Application.Run(New Form1())
   End Sub


   ' Each click event changes the screen orientation, as determined
   ' by the variable x, which increments from 0 to 3 and then back
   ' to 0. Four clicks cycle through the ScreenOrientation enumeration.
   Private Sub Button1_Click(sender As Object, e As System.EventArgs) Handles Button1.Click

      Select Case x
         Case 0

            ' Pass a value for the ScreenOrientation enumeration
            ' to the SetOrientation method, defined below,
            ' and increment x so that the next button
            ' click rotates the screen orientation.
            SetOrientation(ScreenOrientation.Angle90)
            x += 1
         Case 1
            SetOrientation(ScreenOrientation.Angle180)
            x += 1
         Case 2
            SetOrientation(ScreenOrientation.Angle270)
            x += 1
         Case 3
            SetOrientation(ScreenOrientation.Angle0)
            x = 0
         Case Else
            SetOrientation(ScreenOrientation.Angle0)
            x = 0
      End Select
   End Sub


   ' Set the orientation to a value of the
   ' ScreenOrienation enumeration and update the
   ' status bar with the current angle.
   Private Sub SetOrientation(so As ScreenOrientation)
      ' Set the requested orientation.
      SystemSettings.ScreenOrientation = so

      Me.StatusBar1.Text = SystemSettings.ScreenOrientation.ToString()
   End Sub

End Class
using System;
using System.Drawing;
using System.Collections;
using System.Windows.Forms;
using System.Data;
using Microsoft.WindowsCE.Forms;

namespace SystemSettingsTest
{
public class Form1 : System.Windows.Forms.Form
{
 private System.Windows.Forms.Button button1;
 private System.Windows.Forms.MainMenu mainMenu1;
 private System.Windows.Forms.StatusBar statusBar1;

 // Set a variable to be incremented by button clicks
 // that will change the orientation by rotating
 // through the ScreenOrientation enumeration.
 int x = 0;

 public Form1()
 {
  InitializeComponent();

  this.MinimizeBox = false;

  // Set the screen orientation to normal
  // and display the value on the status bar.
  SystemSettings.ScreenOrientation = ScreenOrientation.Angle0;
  this.statusBar1.Text = SystemSettings.ScreenOrientation.ToString();

 }
 protected override void Dispose( bool disposing )
 {
  base.Dispose( disposing );
 }
 #region Windows Form Designer generated code
 private void InitializeComponent()
 {
  this.mainMenu1 = new System.Windows.Forms.MainMenu();
  this.button1 = new System.Windows.Forms.Button();
  this.statusBar1 = new System.Windows.Forms.StatusBar();
  //
  // button1
  //
  this.button1.Location = new System.Drawing.Point(16, 128);
  this.button1.Text = "Rotate";
  this.button1.Click += new System.EventHandler(this.button1_Click);
  //
  // Form1
  //
  this.Controls.Add(this.button1);
  this.Controls.Add(this.statusBar1);
  this.Menu = this.mainMenu1;
  this.Text = "Orientation Demo";
 }
 #endregion
 static void Main()
 {
  Application.Run(new Form1());
 }


  // Each click event changes the screen orientation, as determined
  // by the variable x, which increments from 0 to 3 and then back
  // to 0. Four clicks cycle through the ScreenOrientation enumeration.

 private void button1_Click(object sender, System.EventArgs e)
 {

  switch(x)
  {
   case 0:

    // Pass a value for the ScreenOrientation enumeration
    // to the SetOrientation method, defined below,
    // and increment x so that the next button
    // click rotates the screen orientation.
    SetOrientation(ScreenOrientation.Angle90);
    x++;
    break;
   case 1:
    SetOrientation(ScreenOrientation.Angle180);
    x++;
    break;
   case 2:
    SetOrientation(ScreenOrientation.Angle270);
    x++;
    break;
   case 3:
    SetOrientation(ScreenOrientation.Angle0);
    x = 0;
    break;
   default:
    SetOrientation(ScreenOrientation.Angle0);
    x = 0;
    break;
  }
 }

  // Set the orientation to a value of the
  // ScreenOrienation enumeration and update the
  // status bar with the current angle.
 private void SetOrientation(ScreenOrientation so)
 {
  // Set the requested orientation.

  SystemSettings.ScreenOrientation = so;

  this.statusBar1.Text = SystemSettings.ScreenOrientation.ToString();
 }

Hiérarchie d'héritage

System.Object
  Microsoft.WindowsCE.Forms.SystemSettings

Sécurité des threads

Tous les membres static (Shared en Visual Basic) publics de ce type sont thread-safe. Il n'est pas garanti que les membres d'instance soient thread-safe.

Plateformes

Windows CE, Windows Mobile pour Smartphone, Windows Mobile pour Pocket PC

Le .NET Framework et le .NET Compact Framework ne prennent pas en charge toutes les versions de chaque plateforme. Pour obtenir la liste des versions prises en charge, consultez Configuration requise du .NET Framework.

Informations de version

.NET Compact Framework

Pris en charge dans : 3.5, 2.0

Voir aussi

Référence

Membres SystemSettings

Microsoft.WindowsCE.Forms, espace de noms

Autres ressources

Comment : gérer les modifications d'orientation et de résolution