Affichage des informations de type
La classe System.Type est l'élément central de la réflexion. Le Common Language Runtime crée Type pour un type chargé, lorsque la réflexion le demande. Vous pouvez utiliser les méthodes, champs, propriétés et classes imbriquées d'un objet Type pour connaître toutes les informations relatives à ce type.
Utilisez Assembly.GetType ou Assembly.GetTypes pour obtenir les objets Type des assemblys n'ayant pas été chargés, en passant le nom des types souhaités. Utilisez Type.GetType pour obtenir les objets Type d'un assembly déjà chargé. Utilisez Module.GetType et Module.GetTypes pour obtenir des objets de module Type.
Remarque |
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Si vous souhaitez examiner et manipuler des types et des méthodes génériques, consultez les informations supplémentaires fournies dans Réflexion et types génériques et Comment : examiner et instancier des types génériques avec la réflexion. |
L'exemple suivant montre la syntaxe nécessaire pour obtenir l'objet Assembly et le module d'un assembly.
' Gets the mscorlib assembly in which the object is defined.
Dim a As Assembly = GetType(Object).Module.Assembly
// Gets the mscorlib assembly in which the object is defined.
Assembly a = typeof(object).Module.Assembly;
// Gets the mscorlib assembly in which the object is defined.
Assembly^ a = Object::typeid->Module->Assembly;
L'exemple suivant montre comment obtenir des objets Type à partir d'un assembly chargé.
' Loads an assembly using its file name.
Dim a As Assembly = Assembly.LoadFrom("MyExe.exe")
' Gets the type names from the assembly.
Dim types2() As Type = a.GetTypes()
For Each t As Type In types2
Console.WriteLine(t.FullName)
Next t
// Loads an assembly using its file name.
Assembly a = Assembly.LoadFrom("MyExe.exe");
// Gets the type names from the assembly.
Type[] types2 = a.GetTypes();
foreach (Type t in types2)
{
Console.WriteLine(t.FullName);
}
// Loads an assembly using its file name.
Assembly^ a = Assembly::LoadFrom("MyExe.exe");
// Gets the type names from the assembly.
array<Type^>^ types2 = a->GetTypes();
for each (Type^ t in types2)
{
Console::WriteLine(t->FullName);
}
Une fois Type obtenu, il existe de nombreuses façons de découvrir les informations relatives aux membres de ce type. Par exemple, vous pouvez rechercher des informations sur tous les membres du type en appelant la méthode Type.GetMembers, qui obtient un tableau d'objets MemberInfo décrivant chaque membre du type en cours.
Vous pouvez également utiliser des méthodes sur la classe Type pour récupérer des informations sur les constructeurs, méthodes, événements, champs ou propriétés que vous spécifiez par le nom. Par exemple, Type.GetConstructor encapsule un constructeur spécifique de la classe en cours.
Si vous disposez de Type, vous pouvez utiliser la propriété Type.Module pour obtenir un objet qui encapsule le module contenant ce type. Utilisez la propriété Module.Assembly pour localiser un objet qui encapsule l'assembly contenant le module. Vous pouvez obtenir directement l'assembly qui encapsule le type en utilisant la propriété Type.Assembly.
System.Type et ConstructorInfo
L'exemple suivant montre comment répertorier les constructeurs d'une classe, dans le cas présent, la classe String.
' This program lists all the public constructors
' of the System.String class.
Imports System
Imports System.Reflection
Class ListMembers
Public Shared Sub Main()
Dim t As Type = GetType(String)
Console.WriteLine("Listing all the public constructors of the {0} type", t)
' Constructors.
Dim ci As ConstructorInfo() = t.GetConstructors((BindingFlags.Public Or BindingFlags.Instance))
Console.WriteLine("//Constructors")
PrintMembers(ci)
End Sub
Public Shared Sub PrintMembers(ms() As MemberInfo)
Dim m As MemberInfo
For Each m In ms
Console.WriteLine("{0}{1}", " ", m)
Next m
Console.WriteLine()
End Sub
End Class
// This program lists all the public constructors
// of the System.String class.
using System;
using System.Reflection;
class ListMembers
{
public static void Main()
{
Type t = typeof(System.String);
Console.WriteLine("Listing all the public constructors of the {0} type", t);
// Constructors.
ConstructorInfo[] ci = t.GetConstructors(BindingFlags.Public | BindingFlags.Instance);
Console.WriteLine("//Constructors");
PrintMembers(ci);
}
public static void PrintMembers(MemberInfo[] ms)
{
foreach (MemberInfo m in ms)
{
Console.WriteLine("{0}{1}", " ", m);
}
Console.WriteLine();
}
}
// This program lists all the public constructors
// of the System.String class.
using namespace System;
using namespace System::Reflection;
class ListMembers
{
public:
static void Main()
{
Type^ t = System::String::typeid;
Console::WriteLine ("Listing all the public constructors of the {0} type", t);
// Constructors.
array<ConstructorInfo^>^ ci = t->GetConstructors(BindingFlags::Public | BindingFlags::Instance);
Console::WriteLine ("//Constructors");
PrintMembers(ci);
}
static void PrintMembers(array<MemberInfo^>^ ms)
{
for each (MemberInfo^ m in ms)
{
Console::WriteLine ("{0}{1}", " ", m);
}
Console::WriteLine();
}
};
int main()
{
ListMembers::Main();
}
MemberInfo, MethodInfo, FieldInfo et PropertyInfo
Obtenez des informations à propos des méthodes du type, propriétés, événements et champs à l'aide de MemberInfo, MethodInfo, FieldInfoou objets PropertyInfo.
L'exemple suivant utilise MemberInfo pour répertorier le nombre de membres de la classe System.IO.File et utilise la propriété System.Type.IsPublic pour déterminer la visibilité de la classe.
Imports System
Imports System.IO
Imports System.Reflection
Class Mymemberinfo
Public Shared Sub Main()
Console.WriteLine ("\nReflection.MemberInfo")
' Gets the Type and MemberInfo.
Dim MyType As Type = Type.GetType("System.IO.File")
Dim Mymemberinfoarray() As MemberInfo = MyType.GetMembers()
' Gets and displays the DeclaringType method.
Console.WriteLine("\nThere are {0} members in {1}.",
Mymemberinfoarray.Length, MyType.FullName)
Console.WriteLine("{0}.", MyType.FullName)
If MyType.IsPublic
Console.WriteLine("{0} is public.", MyType.FullName)
End If
End Sub
End Class
using System;
using System.IO;
using System.Reflection;
class Mymemberinfo
{
public static void Main()
{
Console.WriteLine ("\nReflection.MemberInfo");
// Gets the Type and MemberInfo.
Type MyType = Type.GetType("System.IO.File");
MemberInfo[] Mymemberinfoarray = MyType.GetMembers();
// Gets and displays the DeclaringType method.
Console.WriteLine("\nThere are {0} members in {1}.",
Mymemberinfoarray.Length, MyType.FullName);
Console.WriteLine("{0}.", MyType.FullName);
if (MyType.IsPublic)
{
Console.WriteLine("{0} is public.", MyType.FullName);
}
}
}
using namespace System;
using namespace System::IO;
using namespace System::Reflection;
public ref class Mymemberinfo
{
public:
static void Main()
{
Console::WriteLine ("\nReflection.MemberInfo");
// Gets the Type and MemberInfo.
Type^ MyType = Type::GetType("System.IO.File");
array<MemberInfo^>^ Mymemberinfoarray = MyType->GetMembers();
// Gets and displays the DeclaringType method.
Console::WriteLine("\nThere are {0} members in {1}.",
Mymemberinfoarray->Length, MyType->FullName);
Console::WriteLine("{0}.", MyType->FullName);
if (MyType->IsPublic)
{
Console::WriteLine("{0} is public.", MyType->FullName);
}
}
};
int main()
{
Mymemberinfo::Main();
}
L'exemple suivant recherche le type du membre spécifié. Il effectue une réflexion sur un membre de la classe MemberInfo, puis affiche son type.
' This code displays information about the GetValue method of FieldInfo.
Imports System
Imports System.Reflection
Class MyMethodInfo
Public Shared Sub Main()
Console.WriteLine("Reflection.MethodInfo")
' Gets and displays the Type.
Dim MyType As Type = Type.GetType("System.Reflection.FieldInfo")
' Specifies the member for which you want type information.
Dim Mymethodinfo As MethodInfo = MyType.GetMethod("GetValue")
Console.WriteLine((MyType.FullName & "." & Mymethodinfo.Name))
' Gets and displays the MemberType property.
Dim Mymembertypes As MemberTypes = Mymethodinfo.MemberType
If MemberTypes.Constructor = Mymembertypes Then
Console.WriteLine("MemberType is of type All")
ElseIf MemberTypes.Custom = Mymembertypes Then
Console.WriteLine("MemberType is of type Custom")
ElseIf MemberTypes.Event = Mymembertypes Then
Console.WriteLine("MemberType is of type Event")
ElseIf MemberTypes.Field = Mymembertypes Then
Console.WriteLine("MemberType is of type Field")
ElseIf MemberTypes.Method = Mymembertypes Then
Console.WriteLine("MemberType is of type Method")
ElseIf MemberTypes.Property = Mymembertypes Then
Console.WriteLine("MemberType is of type Property")
ElseIf MemberTypes.TypeInfo = Mymembertypes Then
Console.WriteLine("MemberType is of type TypeInfo")
End If
Return
End Sub
End Class
// This code displays information about the GetValue method of FieldInfo.
using System;
using System.Reflection;
class MyMethodInfo
{
public static int Main()
{
Console.WriteLine("Reflection.MethodInfo");
// Gets and displays the Type.
Type MyType = Type.GetType("System.Reflection.FieldInfo");
// Specifies the member for which you want type information.
MethodInfo Mymethodinfo = MyType.GetMethod("GetValue");
Console.WriteLine(MyType.FullName + "." + Mymethodinfo.Name);
// Gets and displays the MemberType property.
MemberTypes Mymembertypes = Mymethodinfo.MemberType;
if (MemberTypes.Constructor == Mymembertypes)
{
Console.WriteLine("MemberType is of type All");
}
else if (MemberTypes.Custom == Mymembertypes)
{
Console.WriteLine("MemberType is of type Custom");
}
else if (MemberTypes.Event == Mymembertypes)
{
Console.WriteLine("MemberType is of type Event");
}
else if (MemberTypes.Field == Mymembertypes)
{
Console.WriteLine("MemberType is of type Field");
}
else if (MemberTypes.Method == Mymembertypes)
{
Console.WriteLine("MemberType is of type Method");
}
else if (MemberTypes.Property == Mymembertypes)
{
Console.WriteLine("MemberType is of type Property");
}
else if (MemberTypes.TypeInfo == Mymembertypes)
{
Console.WriteLine("MemberType is of type TypeInfo");
}
return 0;
}
}
// This code displays information about the GetValue method of FieldInfo.
using namespace System;
using namespace System::Reflection;
public ref class MyMethodInfo
{
public:
static int Main()
{
Console::WriteLine("Reflection.MethodInfo");
// Gets and displays the Type.
Type^ MyType = Type::GetType("System.Reflection.FieldInfo");
// Specifies the member for which you want type information.
MethodInfo^ Mymethodinfo = MyType->GetMethod("GetValue");
Console::WriteLine(MyType->FullName + "." + Mymethodinfo->Name);
// Gets and displays the MemberType property.
MemberTypes Mymembertypes = Mymethodinfo->MemberType;
if (MemberTypes::Constructor == Mymembertypes)
{
Console::WriteLine("MemberType is of type All");
}
else if (MemberTypes::Custom == Mymembertypes)
{
Console::WriteLine("MemberType is of type Custom");
}
else if (MemberTypes::Event == Mymembertypes)
{
Console::WriteLine("MemberType is of type Event");
}
else if (MemberTypes::Field == Mymembertypes)
{
Console::WriteLine("MemberType is of type Field");
}
else if (MemberTypes::Method == Mymembertypes)
{
Console::WriteLine("MemberType is of type Method");
}
else if (MemberTypes::Property == Mymembertypes)
{
Console::WriteLine("MemberType is of type Property");
}
else if (MemberTypes::TypeInfo == Mymembertypes)
{
Console::WriteLine("MemberType is of type TypeInfo");
}
return 0;
}
};
int main()
{
MyMethodInfo::Main();
}
L'exemple suivant utilise toutes les classes Reflection *Info avec BindingFlags pour répertorier tous les membres (constructeurs, champs, propriétés, événements et méthodes) de la classe spécifiée et les afficher en deux catégories : statique et instance.
' This program lists all the members of the
' System.IO.BufferedStream class.
Imports System
Imports System.IO
Imports System.Reflection
Class ListMembers
Public Shared Sub Main()
' Specifies the class.
Dim t As Type = GetType(System.IO.BufferedStream)
Console.WriteLine("Listing all the members (public and non public) of the {0} type", t)
' Lists static fields first.
Dim fi As FieldInfo() = t.GetFields((BindingFlags.Static Or BindingFlags.NonPublic Or BindingFlags.Public))
Console.WriteLine("// Static Fields")
PrintMembers(fi)
' Static properties.
Dim pi As PropertyInfo() = t.GetProperties((BindingFlags.Static Or BindingFlags.NonPublic Or BindingFlags.Public))
Console.WriteLine("// Static Properties")
PrintMembers(pi)
' Static events.
Dim ei As EventInfo() = t.GetEvents((BindingFlags.Static Or BindingFlags.NonPublic Or BindingFlags.Public))
Console.WriteLine("// Static Events")
PrintMembers(ei)
' Static methods.
Dim mi As MethodInfo() = t.GetMethods((BindingFlags.Static Or BindingFlags.NonPublic Or BindingFlags.Public))
Console.WriteLine("// Static Methods")
PrintMembers(mi)
' Constructors.
Dim ci As ConstructorInfo() = t.GetConstructors((BindingFlags.Instance Or BindingFlags.NonPublic Or BindingFlags.Public))
Console.WriteLine("// Constructors")
PrintMembers(ci)
' Instance fields.
fi = t.GetFields((BindingFlags.Instance Or BindingFlags.NonPublic Or BindingFlags.Public))
Console.WriteLine("// Instance Fields")
PrintMembers(fi)
' Instance properites.
pi = t.GetProperties((BindingFlags.Instance Or BindingFlags.NonPublic Or BindingFlags.Public))
Console.WriteLine("// Instance Properties")
PrintMembers(pi)
' Instance events.
ei = t.GetEvents((BindingFlags.Instance Or BindingFlags.NonPublic Or BindingFlags.Public))
Console.WriteLine("// Instance Events")
PrintMembers(ei)
' Instance methods.
mi = t.GetMethods((BindingFlags.Instance Or BindingFlags.NonPublic Or BindingFlags.Public))
Console.WriteLine("// Instance Methods")
PrintMembers(mi)
Console.WriteLine(ControlChars.CrLf & "Press ENTER to exit.")
Console.Read()
End Sub
Public Shared Sub PrintMembers(ms() As MemberInfo)
Dim m As MemberInfo
For Each m In ms
Console.WriteLine("{0}{1}", " ", m)
Next m
Console.WriteLine()
End Sub
End Class
// This program lists all the members of the
// System.IO.BufferedStream class.
using System;
using System.IO;
using System.Reflection;
class ListMembers
{
public static void Main()
{
// Specifies the class.
Type t = typeof(System.IO.BufferedStream);
Console.WriteLine("Listing all the members (public and non public) of the {0} type", t);
// Lists static fields first.
FieldInfo[] fi = t.GetFields(BindingFlags.Static |
BindingFlags.NonPublic | BindingFlags.Public);
Console.WriteLine("// Static Fields");
PrintMembers(fi);
// Static properties.
PropertyInfo[] pi = t.GetProperties(BindingFlags.Static |
BindingFlags.NonPublic | BindingFlags.Public);
Console.WriteLine("// Static Properties");
PrintMembers(pi);
// Static events.
EventInfo[] ei = t.GetEvents(BindingFlags.Static |
BindingFlags.NonPublic | BindingFlags.Public);
Console.WriteLine("// Static Events");
PrintMembers(ei);
// Static methods.
MethodInfo[] mi = t.GetMethods (BindingFlags.Static |
BindingFlags.NonPublic | BindingFlags.Public);
Console.WriteLine("// Static Methods");
PrintMembers(mi);
// Constructors.
ConstructorInfo[] ci = t.GetConstructors(BindingFlags.Instance |
BindingFlags.NonPublic | BindingFlags.Public);
Console.WriteLine("// Constructors");
PrintMembers(ci);
// Instance fields.
fi = t.GetFields(BindingFlags.Instance | BindingFlags.NonPublic |
BindingFlags.Public);
Console.WriteLine("// Instance Fields");
PrintMembers(fi);
// Instance properites.
pi = t.GetProperties(BindingFlags.Instance | BindingFlags.NonPublic |
BindingFlags.Public);
Console.WriteLine ("// Instance Properties");
PrintMembers(pi);
// Instance events.
ei = t.GetEvents(BindingFlags.Instance | BindingFlags.NonPublic |
BindingFlags.Public);
Console.WriteLine("// Instance Events");
PrintMembers(ei);
// Instance methods.
mi = t.GetMethods(BindingFlags.Instance | BindingFlags.NonPublic
| BindingFlags.Public);
Console.WriteLine("// Instance Methods");
PrintMembers(mi);
Console.WriteLine("\r\nPress ENTER to exit.");
Console.Read();
}
public static void PrintMembers (MemberInfo [] ms)
{
foreach (MemberInfo m in ms)
{
Console.WriteLine ("{0}{1}", " ", m);
}
Console.WriteLine();
}
}
// This program lists all the members of the
// System.IO.BufferedStream class.
using namespace System;
using namespace System::IO;
using namespace System::Reflection;
public ref class ListMembers
{
public:
static void Main()
{
// Specifies the class.
Type^ t = System::IO::BufferedStream::typeid;
Console::WriteLine("Listing all the members (public and non public) of the {0} type", t);
// Lists static fields first.
array<FieldInfo^>^ fi = t->GetFields(BindingFlags::Static |
BindingFlags::NonPublic | BindingFlags::Public);
Console::WriteLine("// Static Fields");
PrintMembers(fi);
// Static properties.
array<PropertyInfo^>^ pi = t->GetProperties(BindingFlags::Static |
BindingFlags::NonPublic | BindingFlags::Public);
Console::WriteLine("// Static Properties");
PrintMembers(pi);
// Static events.
array<EventInfo^>^ ei = t->GetEvents(BindingFlags::Static |
BindingFlags::NonPublic | BindingFlags::Public);
Console::WriteLine("// Static Events");
PrintMembers(ei);
// Static methods.
array<MethodInfo^>^ mi = t->GetMethods (BindingFlags::Static |
BindingFlags::NonPublic | BindingFlags::Public);
Console::WriteLine("// Static Methods");
PrintMembers(mi);
// Constructors.
array<ConstructorInfo^>^ ci = t->GetConstructors(BindingFlags::Instance |
BindingFlags::NonPublic | BindingFlags::Public);
Console::WriteLine("// Constructors");
PrintMembers(ci);
// Instance fields.
fi = t->GetFields(BindingFlags::Instance | BindingFlags::NonPublic |
BindingFlags::Public);
Console::WriteLine("// Instance Fields");
PrintMembers(fi);
// Instance properites.
pi = t->GetProperties(BindingFlags::Instance | BindingFlags::NonPublic |
BindingFlags::Public);
Console::WriteLine ("// Instance Properties");
PrintMembers(pi);
// Instance events.
ei = t->GetEvents(BindingFlags::Instance | BindingFlags::NonPublic |
BindingFlags::Public);
Console::WriteLine("// Instance Events");
PrintMembers(ei);
// Instance methods.
mi = t->GetMethods(BindingFlags::Instance | BindingFlags::NonPublic
| BindingFlags::Public);
Console::WriteLine("// Instance Methods");
PrintMembers(mi);
Console::WriteLine("\r\nPress ENTER to exit.");
Console::Read();
}
static void PrintMembers(array<MemberInfo^>^ ms)
{
for each (MemberInfo^ m in ms)
{
Console::WriteLine ("{0}{1}", " ", m);
}
Console::WriteLine();
}
};
int main()
{
ListMembers::Main();
}