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How to: Create Single-Dimension Arrays 

The first sample shows how to create single-dimension arrays of reference, value, and native pointer types. It also shows how to return a single-dimension array from a function and how to pass a single-dimension array as an argument to a function.

The second sample shows how to perform aggregate initialization.

Example

// mcppv2_sdarrays.cpp
// compile with: /clr
using namespace System;

#define ARRAY_SIZE 2

value struct MyStruct {
   int m_i;
};

ref class MyClass {
public:
   int m_i;
};

struct MyNativeClass {
   int m_i;
};

// Returns a managed array of a reference type.
array<MyClass^>^ Test0() {
   int i;
   array< MyClass^ >^ local = gcnew array< MyClass^ >(ARRAY_SIZE);

   for (i = 0 ; i < ARRAY_SIZE ; i++) {
      local[i] = gcnew MyClass;
      local[i] -> m_i = i;
   }
   return local;
}


// Returns a managed array of Int32.
array<Int32>^ Test1() {
   int i;
   array< Int32 >^ local = gcnew array< Int32 >(ARRAY_SIZE);

   for (i = 0 ; i < ARRAY_SIZE ; i++)
      local[i] = i + 10;
   return local;
}


// Modifies an array.
void Test2(array< MyNativeClass * >^ local) {
   for (int i = 0 ; i < ARRAY_SIZE ; i++)
      local[i] -> m_i = local[i] -> m_i + 2;
}

int main() {
   int i;

   // Declares an array of user-defined reference types
   // and initializes with a function.
   array< MyClass^ >^ MyClass0;
   MyClass0 = Test0();

   for (i = 0 ; i < ARRAY_SIZE ; i++)
      Console::WriteLine("MyClass0[{0}] = {1}", i, MyClass0[i] -> m_i);
   Console::WriteLine();


   // Declares an array of value types and initializes with a function.
   array< Int32 >^ IntArray;
   IntArray = Test1();

   for (i = 0 ; i < ARRAY_SIZE ; i++)
      Console::WriteLine("IntArray[{0}] = {1}", i, IntArray[i]);
   Console::WriteLine();


   // Declares and initializes an array of user-defined 
   // reference types.
   array< MyClass^ >^ MyClass1 = gcnew array< MyClass^ >(ARRAY_SIZE);
   for (i = 0 ; i < ARRAY_SIZE ; i++) {
      MyClass1[i] = gcnew MyClass;
      MyClass1[i] -> m_i = i + 20;
   }

   for (i = 0 ; i < ARRAY_SIZE ; i++)
      Console::WriteLine("MyClass1[{0}] = {1}", i, MyClass1[i] -> m_i);
   Console::WriteLine();


   // Declares and initializes an array of pointers to a native type.
   array< MyNativeClass * >^ MyClass2 = gcnew array< 
      MyNativeClass * >(ARRAY_SIZE);
   for (i = 0 ; i < ARRAY_SIZE ; i++) {
      MyClass2[i] = new MyNativeClass();
      MyClass2[i] -> m_i = i + 30;
   }

   for (i = 0 ; i < ARRAY_SIZE ; i++)
      Console::WriteLine("MyClass2[{0}] = {1}", i, MyClass2[i]->m_i);
   Console::WriteLine();

   Test2(MyClass2);
   for (i = 0 ; i < ARRAY_SIZE ; i++)
      Console::WriteLine("MyClass2[{0}] = {1}", i, MyClass2[i]->m_i);
   Console::WriteLine();

   delete[] MyClass2[0];
   delete[] MyClass2[1];

   // Declares and initializes an array of user-defined value types.
   array< MyStruct >^ MyStruct1 = gcnew array< MyStruct >(ARRAY_SIZE);
   for (i = 0 ; i < ARRAY_SIZE ; i++) {
      MyStruct1[i] = MyStruct();
      MyStruct1[i].m_i = i + 40;
   }

   for (i = 0 ; i < ARRAY_SIZE ; i++)
      Console::WriteLine("MyStruct1[{0}] = {1}", i, MyStruct1[i].m_i);
}

Output

MyClass0[0] = 0
MyClass0[1] = 1

IntArray[0] = 10
IntArray[1] = 11

MyClass1[0] = 20
MyClass1[1] = 21

MyClass2[0] = 30
MyClass2[1] = 31

MyClass2[0] = 32
MyClass2[1] = 33

MyStruct1[0] = 40
MyStruct1[1] = 41

Example

The following code sample shows how to perform aggregate initialization on single dimension managed arrays.

// mcppv2_sdarrays_aggregate_init.cpp
// compile with: /clr
using namespace System;

ref class G {
public:
   G(int i) {}
};

value class V {
public:
   V(int i) {}
};

class N {
public:
   N(int i) {}
};

int main() {
   // Aggregate initialize a single-dimension managed array.
   array<String^>^ gc1 = gcnew array<String^>{"one", "two", "three"};
   array<String^>^ gc2 = {"one", "two", "three"};

   array<G^>^ gc3 = gcnew array<G^>{gcnew G(0), gcnew G(1), gcnew G(2)};
   array<G^>^ gc4 = {gcnew G(0), gcnew G(1), gcnew G(2)};   

   array<Int32>^ value1 = gcnew array<Int32>{0, 1, 2};
   array<Int32>^ value2 = {0, 1, 2};

   array<V>^ value3 = gcnew array<V>{V(0), V(1), V(2)};
   array<V>^ value4 = {V(0), V(1), V(2)};

   array<N*>^ native1 = gcnew array<N*>{new N(0), new N(1), new N(2)};
   array<N*>^ native2 = {new N(0), new N(1), new N(2)};
}

See Also

Reference

array