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CustomVertex.PositionTextured Structure

[This documentation is for preview only, and is subject to change in later releases. Blank topics are included as placeholders.]

Represents a custom vertex format structure that contains position and one set of texture coordinates.

Namespace:  Microsoft.WindowsMobile.DirectX.Direct3D
Assembly:  Microsoft.WindowsMobile.DirectX (in Microsoft.WindowsMobile.DirectX.dll)

Syntax

'Declaration
Public Structure PositionTextured
'Usage
Dim instance As CustomVertex.PositionTextured
public struct PositionTextured
public value class PositionTextured
[<SealedAttribute>]
type PositionTextured =  struct end

Thread Safety

Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.

Platforms

Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC

The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

Version Information

.NET Compact Framework

Supported in: 3.5, 2.0

See Also

Reference

CustomVertex.PositionTextured Members

Microsoft.WindowsMobile.DirectX.Direct3D Namespace

Other Resources

Mobile Direct3D Programming in the .NET Compact Framework