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FontQuality Enumeration

[This documentation is for preview only, and is subject to change in later releases. Blank topics are included as placeholders.]

Specifies the level of font quality.

Namespace:  Microsoft.WindowsMobile.DirectX.Direct3D
Assembly:  Microsoft.WindowsMobile.DirectX (in Microsoft.WindowsMobile.DirectX.dll)

Syntax

'Declaration
Public Enumeration FontQuality
'Usage
Dim instance As FontQuality
public enum FontQuality
public enum class FontQuality
type FontQuality

Members

Member name Description
Supported by the .NET Compact Framework Default The font appearance does not matter.
Supported by the .NET Compact Framework Draft The font appearance is given less importance than when the Proof value is used. Scaling is enabled for Microsoft Windows Graphics Device Interface (GDI) raster fonts, which means that more font sizes are available, but their quality might be lower. Bold, italic, underline, and strikeout fonts are synthesized if necessary.
Supported by the .NET Compact Framework NonAntiAliased The font is never antialiased.
Supported by the .NET Compact Framework AntiAliased Text is rendered using the antialiasing method when possible. The font quality is given less importance than maintaining the text size.
Supported by the .NET Compact Framework ClearType Text is rendered using the Microsoft ClearType antialiasing method when possible. The font quality is given less importance than maintaining the text size.

Platforms

Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC

The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

Version Information

.NET Compact Framework

Supported in: 3.5, 2.0

See Also

Reference

Microsoft.WindowsMobile.DirectX.Direct3D Namespace

Other Resources

Mobile Direct3D Programming in the .NET Compact Framework