TextureStateManager.ColorOperation Property
[This documentation is for preview only, and is subject to change in later releases. Blank topics are included as placeholders.]
Defines the texture-stage state as a texture color-blending operation identified by the TextureOperation enumeration.
Namespace: Microsoft.WindowsMobile.DirectX.Direct3D
Assembly: Microsoft.WindowsMobile.DirectX (in Microsoft.WindowsMobile.DirectX.dll)
Syntax
'Declaration
Public Property ColorOperation As TextureOperation
Get
Set
'Usage
Dim instance As TextureStateManager
Dim value As TextureOperation
value = instance.ColorOperation
instance.ColorOperation = value
public TextureOperation ColorOperation { get; set; }
public:
property TextureOperation ColorOperation {
TextureOperation get ();
void set (TextureOperation value);
}
member ColorOperation : TextureOperation with get, set
Property Value
Type: Microsoft.WindowsMobile.DirectX.Direct3D.TextureOperation
A TextureOperation that represents the current texture operation.
Remarks
The default TextureOperation value for the first texture stage (stage 0) is Modulate, and for all other stages is Disable.
.NET Framework Security
- Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see Using Libraries from Partially Trusted Code.
Platforms
Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC
The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.
Version Information
.NET Compact Framework
Supported in: 3.5, 2.0