Partager via


TextureStateManager.TextureTransform Property

[This documentation is for preview only, and is subject to change in later releases. Blank topics are included as placeholders.]

Controls the transformation of texture coordinates for the current texture stage.

Namespace:  Microsoft.WindowsMobile.DirectX.Direct3D
Assembly:  Microsoft.WindowsMobile.DirectX (in Microsoft.WindowsMobile.DirectX.dll)

Syntax

'Declaration
Public Property TextureTransform As TextureTransform
    Get
    Set
'Usage
Dim instance As TextureStateManager
Dim value As TextureTransform

value = instance.TextureTransform

instance.TextureTransform = value
public TextureTransform TextureTransform { get; set; }
public:
property TextureTransform TextureTransform {
    TextureTransform get ();
    void set (TextureTransform value);
}
member TextureTransform : TextureTransform with get, set

Property Value

Type: Microsoft.WindowsMobile.DirectX.Direct3D.TextureTransform
A TextureTransform that represents the texture-stage state values.

Remarks

The default value of TextureTransform is Disable.

.NET Framework Security

Platforms

Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC

The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

Version Information

.NET Compact Framework

Supported in: 3.5, 2.0

See Also

Reference

TextureStateManager Class

TextureStateManager Members

Microsoft.WindowsMobile.DirectX.Direct3D Namespace