Renderer.Move Method
Renderer.Move Method |
Applies a translation to the view transform in ink space coordinates.
Definition
Visual Basic .NET Public Sub Move( _
ByVal offsetX As Single, _
ByVal offsetY As Single _
)C# public void Move(
float offsetX,
float offsetY
);Managed C++ public: void Move(
float *offsetX,
float *offsetY
);
Parameters
offsetX System.Single. The amount to translate the view transform in the X dimension, in ink space coordinates. offsetY System.Single. The amount to translate the view transform in the Y dimension, in ink space coordinates.
Examples
[C#]
This C# example saves the current view transform matrix from the Renderer object in the InkCollector, theInkCollector, and then applies a translation to it.
using System.Drawing.Drawing2D; ... Matrix theOldMatrix = new Matrix(); theInkCollector.Renderer.GetViewTransform(ref theOldMatrix); theInkCollector.Renderer.Move(140.0f, 140.0f);
[VB.NET]
This Microsoft® Visual Basic® .NET example saves the current view transform matrix from the Renderer object in the InkCollector, theInkCollector, and then applies a translation to it.
Imports System.Drawing.Drawing2D ... Dim theOldMatrix As New Matrix() theInkCollector.Renderer.GetViewTransform(theOldMatrix) theInkCollector.Renderer.Move(140.0, 140.0)
See Also