LocationMapping Class
Inheritance Hierarchy
System.Object
Microsoft.TeamFoundation.Framework.Server.LocationMapping
Namespace: Microsoft.TeamFoundation.Framework.Server
Assembly: Microsoft.TeamFoundation.Framework.Server (in Microsoft.TeamFoundation.Framework.Server.dll)
Syntax
'Déclaration
<ClassVisibilityAttribute(ClientVisibility.Public, ClientVisibility.Internal)> _
<CallOnSerializationAttribute("PrepareForWebServiceSerialization")> _
Public Class LocationMapping
[ClassVisibilityAttribute(ClientVisibility.Public, ClientVisibility.Internal)]
[CallOnSerializationAttribute("PrepareForWebServiceSerialization")]
public class LocationMapping
[ClassVisibilityAttribute(ClientVisibility::Public, ClientVisibility::Internal)]
[CallOnSerializationAttribute(L"PrepareForWebServiceSerialization")]
public ref class LocationMapping
[<ClassVisibilityAttribute(ClientVisibility.Public, ClientVisibility.Internal)>]
[<CallOnSerializationAttribute("PrepareForWebServiceSerialization")>]
type LocationMapping = class end
public class LocationMapping
The LocationMapping type exposes the following members.
Constructors
Name | Description | |
---|---|---|
LocationMapping() | ||
LocationMapping(String, String) |
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Properties
Name | Description | |
---|---|---|
AccessMappingMoniker | ||
Location |
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Methods
Name | Description | |
---|---|---|
Equals | Determines whether the specified Object is equal to the current Object. (Inherited from Object.) | |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
ToString | Returns a string that represents the current object. (Inherited from Object.) |
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Thread Safety
Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.