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Comment : sérialiser des collections de types standard avec DesignerSerializationVisibilityAttribute

Lorsque vos contrôles personnalisés exposent une collection en tant que propriété, vous pouvez sérialiser la collection au moment du design.

Exemple

Cet exemple montre comment utiliser la classe DesignerSerializationVisibilityAttribute pour contrôler la façon dont une collection est sérialisée au moment du design. L'application de la valeur Content à votre propriété de collection garantit que la propriété sera sérialisée.

Il existe une prise en charge étendue pour cette tâche dans Visual Studio. Pour plus d'informations, consultez Procédure pas à pas : sérialisation des collections de types standard avec DesignerSerializationVisibilityAttribute et Procédure pas à pas : sérialisation des collections de types standard avec DesignerSerializationVisibilityAttribute et Procédure pas à pas : sérialisation des collections de types standard avec DesignerSerializationVisibilityAttribute et Procédure pas à pas : sérialisation des collections de types standard avec DesignerSerializationVisibilityAttribute.

Imports System
Imports System.Collections.Generic
Imports System.ComponentModel
Imports System.Drawing
Imports System.Text
Imports System.Windows.Forms

' This sample demonstrates the use of the 
' DesignerSerializationVisibility attribute
' to serialize a collection of strings
' at design time.
Class Form1
   Inherits Form
   Private serializationDemoControl1 As SerializationDemoControl


   Public Sub New()
      InitializeComponent()
    End Sub


   ' The Windows Forms Designer emits code to this method. 
   ' If an instance of SerializationDemoControl is added 
   ' to the form, the Strings will be serialized here.
   Private Sub InitializeComponent()
        Me.serializationDemoControl1 = New SerializationDemoControl
        Me.SuspendLayout()
        '
        'serializationDemoControl1
        '
        Me.serializationDemoControl1.Location = New System.Drawing.Point(0, 0)
        Me.serializationDemoControl1.Name = "serializationDemoControl1"
        Me.serializationDemoControl1.Padding = New System.Windows.Forms.Padding(5)
        Me.serializationDemoControl1.TabIndex = 0
        '
        'Form1
        '
        Me.ClientSize = New System.Drawing.Size(292, 273)
        Me.Controls.Add(Me.serializationDemoControl1)
        Me.Name = "Form1"
        Me.Text = "Form1"
        Me.ResumeLayout(False)

    End Sub


   <STAThread()>  _
   Shared Sub Main()
      Application.EnableVisualStyles()
      Application.Run(New Form1())
    End Sub
End Class

Public Class SerializationDemoControl
   Inherits UserControl
   ' This is the TextBox contained by 
   ' the SerializationDemoControl.
   Private textBox1 As System.Windows.Forms.TextBox

   ' This field backs the Strings property.
    Private stringsValue(1) As String

    Public Sub New()
        InitializeComponent()
    End Sub

   ' When the DesignerSerializationVisibility attribute has
   ' a value of "Content" or "Visible" the designer will 
   ' serialize the property. This property can also be edited 
   ' at design time with a CollectionEditor.
    <DesignerSerializationVisibility( _
        DesignerSerializationVisibility.Content)> _
    Public Property Strings() As String()
        Get
            Return Me.stringsValue
        End Get
        Set(ByVal value As String())
            Me.stringsValue = Value

            ' Populate the contained TextBox with the values
            ' in the stringsValue array.
            Dim sb As New StringBuilder(Me.stringsValue.Length)

            Dim i As Integer
            For i = 0 To (Me.stringsValue.Length) - 1
                sb.Append(Me.stringsValue(i))
                sb.Append(ControlChars.Cr + ControlChars.Lf)
            Next i

            Me.textBox1.Text = sb.ToString()
        End Set
    End Property

   Private Sub InitializeComponent()
      Me.textBox1 = New System.Windows.Forms.TextBox()
      Me.SuspendLayout()

      ' Settings for the contained TextBox control.
      Me.textBox1.AutoSize = False
      Me.textBox1.Dock = System.Windows.Forms.DockStyle.Fill
      Me.textBox1.Location = New System.Drawing.Point(5, 5)
      Me.textBox1.Margin = New System.Windows.Forms.Padding(0)
      Me.textBox1.Multiline = True
      Me.textBox1.Name = "textBox1"
      Me.textBox1.ReadOnly = True
      Me.textBox1.ScrollBars = ScrollBars.Vertical
      Me.textBox1.Size = New System.Drawing.Size(140, 140)
      Me.textBox1.TabIndex = 0

      ' Settings for SerializationDemoControl.
      Me.Controls.Add(textBox1)
      Me.Name = "SerializationDemoControl"
      Me.Padding = New System.Windows.Forms.Padding(5)
      Me.ResumeLayout(False)
    End Sub
End Class
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Text;
using System.Windows.Forms;

// This sample demonstrates the use of the 
// DesignerSerializationVisibility attribute
// to serialize a collection of strings
// at design time.
namespace SerializationDemo
{
    class Form1 : Form
    {
        private SerializationDemoControl serializationDemoControl1;

        public Form1()
        {
            InitializeComponent();            
        }

        // The Windows Forms Designer emits code to this method. 
        // If an instance of SerializationDemoControl is added 
        // to the form, the Strings will be serialized here.
        private void InitializeComponent()
        {
            this.serializationDemoControl1 = new SerializationDemo.SerializationDemoControl();
            this.SuspendLayout();
            // 
            // serializationDemoControl1
            // 
            this.serializationDemoControl1.Location = new System.Drawing.Point(0, 0);
            this.serializationDemoControl1.Name = "serializationDemoControl1";
            this.serializationDemoControl1.Padding = new System.Windows.Forms.Padding(5);
            this.serializationDemoControl1.TabIndex = 0;
            // 
            // Form1
            // 
            this.ClientSize = new System.Drawing.Size(292, 273);
            this.Controls.Add(this.serializationDemoControl1);
            this.Name = "Form1";
            this.Text = "Form1";
            this.ResumeLayout(false);

        }

        [STAThread]
        static void Main()
        {
            Application.EnableVisualStyles();
            Application.Run(new Form1());
        }
    }

    public class SerializationDemoControl : UserControl
    {
        // This is the TextBox contained by 
        // the SerializationDemoControl.
        private System.Windows.Forms.TextBox textBox1;

        // This field backs the Strings property.
        private String[] stringsValue = new String[1];

        public SerializationDemoControl()
        {
            InitializeComponent();
        }

        // When the DesignerSerializationVisibility attribute has
        // a value of "Content" or "Visible" the designer will 
        // serialize the property. This property can also be edited 
        // at design time with a CollectionEditor.
        [DesignerSerializationVisibility( 
            DesignerSerializationVisibility.Content )]
        public String[] Strings
        {
            get
            {
                return this.stringsValue;
            }
            set
            {
                this.stringsValue = value;

                // Populate the contained TextBox with the values
                // in the stringsValue array.
                StringBuilder sb = 
                    new StringBuilder(this.stringsValue.Length);

                for (int i = 0; i < this.stringsValue.Length; i++)
                {
                    sb.Append(this.stringsValue[i]);
                    sb.Append("\r\n");
                }

                this.textBox1.Text = sb.ToString();
            }
        }

        private void InitializeComponent()
        {
            this.textBox1 = new System.Windows.Forms.TextBox();
            this.SuspendLayout();

            // Settings for the contained TextBox control.
            this.textBox1.AutoSize = false;
            this.textBox1.Dock = System.Windows.Forms.DockStyle.Fill;
            this.textBox1.Location = new System.Drawing.Point(5, 5);
            this.textBox1.Margin = new System.Windows.Forms.Padding(0);
            this.textBox1.Multiline = true;
            this.textBox1.Name = "textBox1";
            this.textBox1.ReadOnly = true;
            this.textBox1.ScrollBars = ScrollBars.Vertical;
            this.textBox1.Size = new System.Drawing.Size(140, 140);
            this.textBox1.TabIndex = 0;

            // Settings for SerializationDemoControl.
            this.Controls.Add(this.textBox1);
            this.Name = "SerializationDemoControl";
            this.Padding = new System.Windows.Forms.Padding(5);
            this.ResumeLayout(false);
        }
    }
}
#using <System.dll>
#using <System.Drawing.dll>
#using <System.Windows.Forms.dll>

using namespace System;
using namespace System::Collections::Generic;
using namespace System::ComponentModel;
using namespace System::Drawing;
using namespace System::Text;
using namespace System::Windows::Forms;

// This sample demonstrates the use of the 
// DesignerSerializationVisibility attribute
// to serialize a collection of strings
// at design time.
namespace SerializationDemo
{

    public ref class SerializationDemoControl : 
        public System::Windows::Forms::UserControl
    {
        // This is the TextBox contained by 
        // the SerializationDemoControl.
    private:
        System::Windows::Forms::TextBox^ demoControlTextBox;

        // This field backs the Strings property.
    private:
        array<String^>^ stringsValue;



    public:
        SerializationDemoControl()
        {
            InitializeComponent();
            stringsValue = gcnew array<String^>(1);
        }

        // When the DesignerSerializationVisibility attribute has
        // a value of "Content" or "Visible" the designer will 
        // serialize the property. This property can also be edited 
        // at design time with a CollectionEditor.
    public:
        [DesignerSerializationVisibility(
            DesignerSerializationVisibility::Content)]
        property array<String^>^ Strings
        {
            array<String^>^ get()
            {
                return this->stringsValue;
            }
            void set(array<String^>^ value)
            {
                this->stringsValue = value;

                // Populate the contained TextBox with the values
                // in the stringsValue array.
                StringBuilder^ sb =
                    gcnew StringBuilder(this->stringsValue->Length);

                for (int i = 0; i < this->stringsValue->Length; i++)
                {
                    sb->Append(this->stringsValue[i]);
                    sb->Append(Environment::NewLine);
                }

                this->demoControlTextBox->Text = sb->ToString();
            }
        }

    private:
        void InitializeComponent()
        {
            this->demoControlTextBox = 
                gcnew System::Windows::Forms::TextBox();
            this->SuspendLayout();

            // Settings for the contained TextBox control.
            this->demoControlTextBox->AutoSize = false;
            this->demoControlTextBox->Dock = 
                System::Windows::Forms::DockStyle::Fill;
            this->demoControlTextBox->Location = 
                System::Drawing::Point(5, 5);
            this->demoControlTextBox->Margin =
                System::Windows::Forms::Padding(0);
            this->demoControlTextBox->Multiline = true;
            this->demoControlTextBox->Name = "textBox1";
            this->demoControlTextBox->ReadOnly = true;
            this->demoControlTextBox->ScrollBars = ScrollBars::Vertical;
            this->demoControlTextBox->Size = 
                System::Drawing::Size(140, 140);
            this->demoControlTextBox->TabIndex = 0;

            // Settings for SerializationDemoControl.
            this->Controls->Add(this->demoControlTextBox);
            this->Name = "SerializationDemoControl";
            this->Padding = System::Windows::Forms::Padding(5);
            this->ResumeLayout(false);
        }
    };

    public ref class SerializationDemoForm : 
        public System::Windows::Forms::Form
    {

        SerializationDemoControl^ serializationDemoControl;


    public:
        SerializationDemoForm()
        {
            InitializeComponent();
            serializationDemoControl = nullptr;
        }

        // The Windows Forms Designer emits code to this method. 
        // If an instance of SerializationDemoControl is added 
        // to the form, the Strings will be serialized here.
    private:
        void InitializeComponent()
        {
            this->serializationDemoControl =
                gcnew SerializationDemo::SerializationDemoControl();
            this->SuspendLayout();
            // 
            // serializationDemoControl
            // 
            this->serializationDemoControl->Location =
                System::Drawing::Point(0, 0);
            this->serializationDemoControl->Name = 
                "serializationDemoControl";
            this->serializationDemoControl->Padding =
                System::Windows::Forms::Padding(5);
            this->serializationDemoControl->TabIndex = 0;
            // 
            // SerializationDemoForm
            // 
            this->AutoScaleBaseSize = System::Drawing::Size(5, 13);
            this->ClientSize = System::Drawing::Size(292, 273);
            this->Controls->Add(this->serializationDemoControl);
            this->Name = "SerializationDemoForm";
            this->Text = "Form1";
            this->ResumeLayout(false);

        }
    };
};

[STAThread]
int main()
{
    Application::EnableVisualStyles();
    Application::Run(gcnew SerializationDemo::SerializationDemoForm());
}

Voir aussi

Référence

DesignerSerializationVisibilityAttribute

Concepts

Vue d'ensemble de la sérialisation du concepteur

Autres ressources

Extension de la prise en charge au moment du design