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IWMPNetwork::put_bufferingTime method (wmp.h)

[The feature associated with this page, Windows Media Player SDK, is a legacy feature. It has been superseded by MediaPlayer. MediaPlayer has been optimized for Windows 10 and Windows 11. Microsoft strongly recommends that new code use MediaPlayer instead of Windows Media Player SDK, when possible. Microsoft suggests that existing code that uses the legacy APIs be rewritten to use the new APIs if possible.]

The put_bufferingTime method specifies the amount of time in milliseconds allocated for buffering incoming data before playing begins.

Syntax

HRESULT put_bufferingTime(
  [in] long lBufferingTime
);

Parameters

[in] lBufferingTime

long containing the buffering time, which ranges from zero to 60,000 with a default value of 5,000.

Return value

The method returns an HRESULT. Possible values include, but are not limited to, those in the following table.

Return code Description
S_OK
The method succeeded.

Requirements

Requirement Value
Minimum supported client Windows Media Player 9 Series or later.
Target Platform Windows
Header wmp.h
DLL Wmp.dll

See also

IWMPNetwork Interface

IWMPNetwork::get_bufferingTime