ShaderCompiler.CompileFromFile Method
Compiles a shader from a file or stream containing shader source code.
Overload List
Name | Description |
---|---|
ShaderCompiler.CompileFromFile (Stream, CompilerMacro[], CompilerIncludeHandler, CompilerOptions, String, ShaderProfile, TargetPlatform) | Compiles a shader from a stream containing the shader source code. |
ShaderCompiler.CompileFromFile (Stream, Int32, CompilerMacro[], CompilerIncludeHandler, CompilerOptions, String, ShaderProfile, TargetPlatform) | Compiles a shader from a stream containing the shader source code, specifying the number of bytes in the stream. |
ShaderCompiler.CompileFromFile (String, CompilerMacro[], CompilerIncludeHandler, CompilerOptions, String, ShaderProfile, TargetPlatform) | Compiles a shader from file containing the shader source code. |
See Also
Reference
ShaderCompiler Class
ShaderCompiler Members
Microsoft.Xna.Framework.Graphics Namespace