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Effect Constructor

Initializes a new instance of this class.

Overload List

Name Description
Effect (Effect) Creates an instance of this object.
Effect (GraphicsDevice, Byte[]) Creates an instance of this object.

Tip

In most cases, it is preferrable to initialize a new instance of an effect using the ContentManager.Load<Effect> method rather than using the Effect constructors.

See Also

Concepts

Shader Content Catalog at App Hub Online

Reference

Effect Class
Effect Members
Microsoft.Xna.Framework.Graphics Namespace