GamePadState Structure
Represents specific information about the state of an Xbox 360 Controller, including the current state of buttons and sticks.
Namespace: Microsoft.Xna.Framework.Input
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)
Syntax
public struct GamePadState
See Also
Tasks
How to: Detect Whether a Controller Button Is Pressed
How to: Detect Whether a Controller Is Disconnected
Concepts
Reference
GamePadState Members
Microsoft.Xna.Framework.Input Namespace
Platforms
Xbox 360, Windows XP SP2, Windows Vista