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MouseState Structure

Represents the state of a mouse input device, including mouse cursor position and buttons pressed.

Bb198097.note(en-us,XNAGameStudio.41).gifXbox 360 Specific Information
The state of any mouse button is always ButtonState.Released, and the current mouse position and scrollwheel value are always 0.
Bb198097.note(en-us,XNAGameStudio.41).gifXbox 360 Specific Information
The state of any mouse button is always ButtonState.Released and the current mouse position and scrollwheel values are always 0.

Namespace: Microsoft.Xna.Framework.Input
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)

Syntax

[SerializableAttribute]
public struct MouseState

See Also

Tasks

Getting the Mouse Position (Windows, Windows Phone)

Concepts

Overview of User Input and Input Devices

Reference

MouseState Members
Microsoft.Xna.Framework.Input Namespace

Platforms

Xbox 360, Windows 7, Windows Vista, Windows XP, Windows Phone