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GraphicsDevice.SetRenderTarget Method

Sets a new color buffer for a GraphicsDevice.

Overload List

Name Description
GraphicsDevice.SetRenderTarget (RenderTarget2D) Sets a new render target for this GraphicsDevice.
GraphicsDevice.SetRenderTarget (RenderTargetCube, CubeMapFace) Sets a new render target for this GraphicsDevice.

See Also

Reference

GraphicsDevice Class
GraphicsDevice Members
Microsoft.Xna.Framework.Graphics Namespace