AvatarAnimation Members
The following tables list the members exposed by the AvatarAnimation type.
Public Constructors
Name | Description | |
---|---|---|
AvatarAnimation | Creates a new instance of AvatarAnimation, and initializes it with the specified animation. |
Public Properties
Name | Description | |
---|---|---|
BoneTransforms | Gets the current position of the bones at the time specified by CurrentPosition. | |
CurrentPosition | Gets or sets the current time position in the animation. | |
Expression | Gets the expression of the related animation at the current time position. | |
IsDisposed | Gets the disposed state of the avatar animation. | |
Length | Gets the length of the current animation. |
Public Methods
Name | Description | |
---|---|---|
Dispose | Overloaded. Immediately releases the unmanaged resources used by this object. | |
Equals | (Inherited from Object.) | |
GetHashCode | (Inherited from Object.) | |
GetType | (Inherited from Object.) | |
ToString | (Inherited from Object.) | |
Update | Updates the current time position of the avatar animation. |
Protected Methods
Name | Description | |
---|---|---|
Finalize | Allows the avatar animation to attempt to free resources, and it performs other cleanup operations before garbage collection reclaims the animation. | |
MemberwiseClone | (Inherited from Object.) |
See Also
Reference
AvatarAnimation Class
Microsoft.Xna.Framework.GamerServices Namespace