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DepthStencilState.DepthBufferWriteEnable Property

Enables or disables writing to the depth buffer. The default is true.

Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework.Graphics (in microsoft.xna.framework.graphics.dll)

Syntax

public bool DepthBufferWriteEnable { get; set; }

Property Value

true if writing to the depth buffer is enabled; false otherwise.

Remarks

This property enables an application to prevent the system from updating the depth buffer with new depth values.

If false, depth comparisons are still made according to the render state DepthBufferFunction, assuming that depth buffering is taking place, but depth values are not written to the buffer.

See Also

Reference

DepthStencilState Class
DepthStencilState Members
Microsoft.Xna.Framework.Graphics Namespace

Platforms

Xbox 360, Windows 7, Windows Vista, Windows XP