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IEffectMatrices.World Property

Gets or sets the world matrix in the current effect.

Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework.Graphics (in microsoft.xna.framework.graphics.dll)

Syntax

public Matrix World { get; set; }

Property Value

The world transformation matrix.

See Also

Reference

IEffectMatrices Interface
IEffectMatrices Members
Microsoft.Xna.Framework.Graphics Namespace

Platforms

Xbox 360, Windows 7, Windows Vista, Windows XP