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IAvatarAnimation.BoneTransforms Property

Gets the current position of the bones at the time specified by CurrentPosition.

Ff827605.note(en-us,XNAGameStudio.41).gifWindows Specific Information
Avatar-related APIs are exposed on Windows to ease cross-platform development between Windows and the Xbox 360. All avatar-related methods return default values, and rendering methods do not draw anything to the screen.

Namespace: Microsoft.Xna.Framework.GamerServices
Assembly: Microsoft.Xna.Framework.Avatar (in microsoft.xna.framework.avatar.dll)

Syntax

public ReadOnlyCollection<Matrix> BoneTransforms { get; }

Property Value

Collection of bone transforms.

See Also

Reference

IAvatarAnimation Interface
IAvatarAnimation Members
Microsoft.Xna.Framework.GamerServices Namespace

Platforms

Xbox 360, Windows 7, Windows Vista, Windows XP