structure D3D12DDI_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_TOOLS_VISUALIZATION_HEADER_0054 (d3d12umddi.h)
Décrit la disposition de mémoire GPU d’une visualisation de structure d’accélération.
Syntaxe
typedef struct D3D12DDI_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_TOOLS_VISUALIZATION_HEADER_0054 {
D3D12DDI_RAYTRACING_ACCELERATION_STRUCTURE_TYPE Type;
UINT NumDescs;
} D3D12DDI_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_TOOLS_VISUALIZATION_HEADER_0054;
Membres
Type
Énumération D3D12DDI_RAYTRACING_ACCELERATION_STRUCTURE_TYPE .
NumDescs
Nombre de D3D12DDI_RAYTRACING_INSTANCE_DESC_0054 InstanceDescs[NumDescs] ou D3D12DDI_RAYTRACING_GEOMETRY_DESC_0054 GeometryDescs[NumDescs], selon la valeur de Type.
Configuration requise
Condition requise | Valeur |
---|---|
Client minimal pris en charge | Windows 10, version 1809 |
En-tête | d3d12umddi.h |