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structure D3DKMT_DESTROYDCFROMMEMORY (d3dkmthk.h)

La structure D3DKMT_DESTROYDCFROMMEMORY décrit les paramètres permettant de libérer le contexte d’affichage.

Syntaxe

typedef struct _D3DKMT_DESTROYDCFROMMEMORY {
  void D3DKMT_PTR(
    HDC unnamedParam1,
    hDc unnamedParam2
  );
  void D3DKMT_PTR(
    HANDLE  unnamedParam1,
    hBitmap unnamedParam2
  );
} D3DKMT_DESTROYDCFROMMEMORY;

Membres

void D3DKMT_PTR( HDC unnamedParam1, hDc unnamedParam2)

void D3DKMT_PTR( HANDLE unnamedParam1, hBitmap unnamedParam2)

Configuration requise

Condition requise Valeur
Client minimal pris en charge Windows Vista
En-tête d3dkmthk.h (include D3dkmthk.h)

Voir aussi

D3DKMTDestroyDCFromMemory