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Exemple WriteRead

WriteRead.cpp crée un jeu de propriétés, écrit une propriété, ferme et rouvre le jeu de propriétés, puis lit la propriété. Cet exemple d’application crée le fichier « WriteRead.stg » dans le répertoire actif. Il crée des jeux de propriétés dans un fichier de stockage de structure, mais une modification d’une ligne l’amène à créer des jeux de propriétés de système de fichiers NTFS.

//+===================================================================
//
//      To build:
//      cl /GX WriteRead.cpp
//
//+===================================================================


#define WIN32_LEAN_AND_MEAN
#define UNICODE
#define _UNICODE

#include <stdio.h>
#include <windows.h>
#include <ole2.h>

// Implicitly link ole32.dll
#pragma comment( lib, "ole32.lib" )


// From uuidgen.exe:
const FMTID fmtid = { /* d170df2e-1117-11d2-aa01-00805ffe11b8 */
    0xd170df2e,
    0x1117,
    0x11d2,
    {0xaa, 0x01, 0x00, 0x80, 0x5f, 0xfe, 0x11, 0xb8}
  };


EXTERN_C void wmain()
{
   HRESULT hr = S_OK;
   IPropertySetStorage *pPropSetStg = NULL;
   IPropertyStorage *pPropStg = NULL;
   WCHAR *pwszError = L"";
   PROPSPEC propspec; 
   PROPVARIANT propvarWrite; 
   PROPVARIANT propvarRead;

   try
   {

        // Create a file and a property set within it.

        hr = StgCreateStorageEx( L"WriteRead.stg",
                   STGM_CREATE|STGM_SHARE_EXCLUSIVE|STGM_READWRITE,
                   STGFMT_STORAGE,
                   // STGFMT_STORAGE => Structured Storage 
                                     // property sets
                   // STGFMT_FILE    => NTFS file system 
                                     // property sets
                   0, NULL, NULL,
                   IID_IPropertySetStorage,
                   reinterpret_cast<void**>(&pPropSetStg) );
        if( FAILED(hr) ) throw L"Failed StgCreateStorageEx";

        hr = pPropSetStg->Create( fmtid, NULL, PROPSETFLAG_DEFAULT, 
                    STGM_CREATE|STGM_READWRITE|STGM_SHARE_EXCLUSIVE,
                    &pPropStg );
        if( FAILED(hr) ) throw L"Failed IPropertySetStorage::Create";

        // Write a Unicode string property to the property set

        propspec.ulKind = PRSPEC_LPWSTR;
        propspec.lpwstr = L"Property Name";

        propvarWrite.vt = VT_LPWSTR;
        propvarWrite.pwszVal = L"Property Value";

        hr = pPropStg->WriteMultiple( 1, &propspec, &propvarWrite, 
                                      PID_FIRST_USABLE );
        if( FAILED(hr) ) 
            throw L"Failed IPropertyStorage::WriteMultiple";

        // Not required, but give the property set a friendly 
        // name.

        PROPID propidDictionary = PID_DICTIONARY;
        WCHAR *pwszFriendlyName = 
                     L"Write/Read Properties Sample Property Set";
        hr = pPropStg->WritePropertyNames( 1, &propidDictionary, 
                                           &pwszFriendlyName );
        if( FAILED(hr) ) 
            throw L"Failed IPropertyStorage::WritePropertyNames";

        // Commit changes to the property set.

        hr = pPropStg->Commit(STGC_DEFAULT);
        if( FAILED(hr) ) 
            throw L"Failed IPropertyStorage::Commit";

        // Close and reopen everything.
        // By using the STGFMT_ANY flag in the StgOpenStorageEx call,
        // it does not matter if this is a Structured Storage 
        // property set or an NTFS file system property set 
        // (for more information see the StgCreateStorageEx 
        // call above).

        pPropStg->Release(); pPropStg = NULL;
        pPropSetStg->Release(); pPropSetStg = NULL;

        hr = StgOpenStorageEx( L"WriteRead.stg",
                             STGM_READ|STGM_SHARE_DENY_WRITE,
                             STGFMT_ANY,
                             0, NULL, NULL, 
                             IID_IPropertySetStorage,
                             reinterpret_cast<void**>(&pPropSetStg) );
        if( FAILED(hr) ) 
            throw L"Failed StgOpenStorageEx";

        hr = pPropSetStg->Open( fmtid, STGM_READ|STGM_SHARE_EXCLUSIVE,
                                &pPropStg );
        if( FAILED(hr) ) 
            throw L"Failed IPropertySetStorage::Open";

        // Read the property back and validate it

        hr = pPropStg->ReadMultiple( 1, &propspec, &propvarRead );
        if( FAILED(hr) ) 
            throw L"Failed IPropertyStorage::ReadMultiple";

        if( S_FALSE == hr )
          throw L"Property didn't exist after reopening the 
                                                     property set";
        else if( propvarWrite.vt != propvarRead.vt )
          throw L"Property types didn't match after reopening the 
                                                     property set";
        else if( 0 != wcscmp( propvarWrite.pwszVal, 
                              propvarRead.pwszVal ))
          throw L"Property values didn't match after reopening the 
                                                     property set";
        else
           wprintf( L"Success\n" );

   }
   catch( const WCHAR *pwszError )
   {
       wprintf( L"Error:  %s (hr=%08x)\n", pwszError, hr );
   }

   PropVariantClear( &propvarRead );
            if( pPropStg ) pPropStg->Release();
   if( pPropSetStg ) pPropSetStg->Release();

}