MFP_MEDIAPLAYER_STATE enumeration (mfplay.h)
[The feature associated with this page, MFPlay, is a legacy feature. It has been superseded by MediaPlayer and IMFMediaEngine. Those features have been optimized for Windows 10 and Windows 11. Microsoft strongly recommends that new code use MediaPlayer and IMFMediaEngine instead of DirectShow, when possible. Microsoft suggests that existing code that uses the legacy APIs be rewritten to use the new APIs if possible.]
Specifies the current playback state.
Syntax
typedef enum MFP_MEDIAPLAYER_STATE {
MFP_MEDIAPLAYER_STATE_EMPTY = 0,
MFP_MEDIAPLAYER_STATE_STOPPED = 0x1,
MFP_MEDIAPLAYER_STATE_PLAYING = 0x2,
MFP_MEDIAPLAYER_STATE_PAUSED = 0x3,
MFP_MEDIAPLAYER_STATE_SHUTDOWN = 0x4
} ;
Constants
MFP_MEDIAPLAYER_STATE_EMPTY Value: 0 Initial state. No media items have been set on the player object. |
MFP_MEDIAPLAYER_STATE_STOPPED Value: 0x1 Playback is stopped. |
MFP_MEDIAPLAYER_STATE_PLAYING Value: 0x2 Playback is in progress. |
MFP_MEDIAPLAYER_STATE_PAUSED Value: 0x3 Playback is paused. |
MFP_MEDIAPLAYER_STATE_SHUTDOWN Value: 0x4 The player object was shut down. This state is returned after the application calls IMFPMediaPlayer::Shutdown. |
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 7 [desktop apps only] |
Minimum supported server | Windows Server 2008 R2 [desktop apps only] |
Header | mfplay.h |