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SslStream.EndRead(IAsyncResult) Method

Definition

Ends an asynchronous read operation started with a previous call to BeginRead(Byte[], Int32, Int32, AsyncCallback, Object).

public:
 override int EndRead(IAsyncResult ^ asyncResult);
public override int EndRead (IAsyncResult asyncResult);
override this.EndRead : IAsyncResult -> int
Public Overrides Function EndRead (asyncResult As IAsyncResult) As Integer

Parameters

Returns

A Int32 value that specifies the number of bytes read from the underlying stream.

Exceptions

asyncResult is null.

There is no pending read operation to complete.

-or-

Authentication has not occurred.

The read operation failed.

Examples

The following code example demonstrates ending an asynchronous read operation.

static void ReadCallback( IAsyncResult^ ar )
{
   
   // Read the  message sent by the server.
   // The end of the message is signaled using the
   // "<EOF>" marker.
   SslStream^ stream = dynamic_cast<SslStream^>(ar->AsyncState);
   int byteCount = -1;
   try
   {
      Console::WriteLine( L"Reading data from the server." );
      byteCount = stream->EndRead( ar );
      
      // Use Decoder class to convert from bytes to UTF8
      // in case a character spans two buffers.
      Decoder^ decoder = Encoding::UTF8->GetDecoder();
      array<Char>^chars = gcnew array<Char>(decoder->GetCharCount( buffer, 0, byteCount ));
      decoder->GetChars( buffer, 0, byteCount, chars, 0 );
      readData->Append( chars );
      
      // Check for EOF or an empty message.
      if ( readData->ToString()->IndexOf( L"<EOF>" ) == -1 && byteCount != 0 )
      {
         
         // We are not finished reading.
         // Asynchronously read more message data from  the server.
         stream->BeginRead( buffer, 0, buffer->Length, gcnew AsyncCallback( ReadCallback ), stream );
      }
      else
      {
         Console::WriteLine( L"Message from the server: {0}", readData );
      }
   }
   catch ( Exception^ readException ) 
   {
      e = readException;
      complete = true;
      return;
   }

   complete = true;
}

static void ReadCallback(IAsyncResult ar)
{
    // Read the  message sent by the server.
    // The end of the message is signaled using the
    // "<EOF>" marker.
    SslStream stream = (SslStream) ar.AsyncState;
    int byteCount = -1;
    try
    {
        Console.WriteLine("Reading data from the server.");
        byteCount = stream.EndRead(ar);
        // Use Decoder class to convert from bytes to UTF8
        // in case a character spans two buffers.
        Decoder decoder = Encoding.UTF8.GetDecoder();
        char[] chars = new char[decoder.GetCharCount(buffer,0, byteCount)];
        decoder.GetChars(buffer, 0, byteCount, chars,0);
        readData.Append (chars);
        // Check for EOF or an empty message.
        if (readData.ToString().IndexOf("<EOF>") == -1 && byteCount != 0)
        {
            // We are not finished reading.
            // Asynchronously read more message data from  the server.
            stream.BeginRead(buffer, 0, buffer.Length,
                new AsyncCallback(ReadCallback),
                stream);
        }
        else
        {
            Console.WriteLine("Message from the server: {0}", readData.ToString());
        }
    }
    catch (Exception readException)
    {
        e = readException;
        complete = true;
        return;
    }
    complete = true;
}

Shared Sub ReadCallback(ar As IAsyncResult)
    ' Read the  message sent by the server.
    ' The end of the message is signaled using the
    ' "<EOF>" marker.
    Dim stream = CType(ar.AsyncState, SslStream)
    Dim byteCount As Integer
    Try
        Console.WriteLine("Reading data from the server.")
        byteCount = stream.EndRead(ar)
        ' Use Decoder class to convert from bytes to UTF8
        ' in case a character spans two buffers.
        Dim decoder As Decoder = Encoding.UTF8.GetDecoder()
        Dim chars = New Char(decoder.GetCharCount(buffer, 0, byteCount)) {}
        decoder.GetChars(buffer, 0, byteCount, chars, 0)
        readData.Append(chars)
        ' Check for EOF or an empty message.
        If readData.ToString().IndexOf("<EOF>") = -1 AndAlso byteCount <> 0 Then
            ' We are not finished reading.
            ' Asynchronously read more message data from  the server.
            stream.BeginRead(buffer, 0, buffer.Length, New AsyncCallback(AddressOf ReadCallback), stream)
        Else
            Console.WriteLine("Message from the server: {0}", readData.ToString())
        End If
    Catch readException As Exception
        e = readException
        complete = True
        Return
    End Try
    complete = True
End Sub

Remarks

If the operation has not completed, this method blocks until it does.

To perform this operation synchronously, use the Read method.

You cannot call this method until you have successfully authenticated. To authenticate call one of the AuthenticateAsClient, or BeginAuthenticateAsClient, AuthenticateAsServer, BeginAuthenticateAsServer methods.

Applies to