Interactable.dragStartPosition Field

Definition

The position of the controller when input down occurs. Used to determine when controller has moved far enough to trigger gesture

protected: Nullable<UnityEngine::Vector3> dragStartPosition;
protected UnityEngine.Vector3? dragStartPosition;
val mutable dragStartPosition : Nullable<UnityEngine.Vector3>
Protected dragStartPosition As Nullable(Of Vector3) 

Field Value

Nullable<UnityEngine.Vector3>

Applies to