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FieldInfo.IsPublic Proprietà

Definizione

Ottiene un valore che indica se il campo è pubblico.

public:
 property bool IsPublic { bool get(); };
public bool IsPublic { get; }
member this.IsPublic : bool
Public ReadOnly Property IsPublic As Boolean

Valore della proprietà

true se il campo è pubblico; in caso contrario,false.

Implementazioni

Esempio

Nell'esempio seguente viene restituito un valore che indica se il campo della classe è pubblico o privato.

using namespace System;
using namespace System::Reflection;

// Make two fields.
// private
public ref class Myfielda
{
private:
   String^ SomeField;

public:
   Myfielda()
      : SomeField( "private field" )
   {}


   property String^ Field 
   {
      String^ get()
      {
         return SomeField;
      }

   }

};


// public
public ref class Myfieldb
{
public:
   String^ SomeField;
   Myfieldb()
      : SomeField( "public field" )
   {}


   property String^ Field 
   {
      String^ get()
      {
         return SomeField;
      }

   }

};

int main()
{
   Console::WriteLine( "\nReflection.FieldInfo" );
   Myfielda^ myfielda = gcnew Myfielda;
   Myfieldb^ myfieldb = gcnew Myfieldb;
   
   // Get the Type and FieldInfo.
   Type^ MyTypea = Type::GetType( "Myfielda" );
   FieldInfo^ Myfieldinfoa = MyTypea->GetField( "SomeField", static_cast<BindingFlags>(BindingFlags::NonPublic | BindingFlags::Instance) );
   Type^ MyTypeb = Type::GetType( "Myfieldb" );
   FieldInfo^ Myfieldinfob = MyTypeb->GetField( "SomeField" );
   
   // Get and display the IsPublic and IsPrivate property values.
   Console::Write( "\n{0}.", MyTypea->FullName );
   Console::Write( "{0} - ", Myfieldinfoa->Name );
   Console::Write( "{0}", myfielda->Field );
   Console::Write( "\n   IsPublic = {0}", Myfieldinfoa->IsPublic );
   Console::Write( "\n   IsPrivate = {0}", Myfieldinfoa->IsPrivate );
   Console::Write( "\n{0}.", MyTypeb->FullName );
   Console::Write( "{0} - ", Myfieldinfob->Name );
   Console::Write( "{0};", myfieldb->Field );
   Console::Write( "\n   IsPublic = {0}", Myfieldinfob->IsPublic );
   Console::Write( "\n   IsPrivate = {0}", Myfieldinfob->IsPrivate );
   return 0;
}
using System;
using System.Reflection;

 // Make two fields.
public
    class Myfielda // private
{
    private string SomeField = "private field";
    public string Field
    {
        get{return SomeField;}
    }
}

public
    class Myfieldb // public
{
    public string SomeField = "public field";
}

public
    class Myfieldinfo
{
    public static int Main()
    {
        Console.WriteLine("\nReflection.FieldInfo");
        Myfielda Myfielda = new Myfielda();
        Myfieldb Myfieldb = new Myfieldb();

        // Get the Type and FieldInfo.
        Type MyTypea = typeof(Myfielda);
        FieldInfo Myfieldinfoa = MyTypea.GetField("SomeField",
            BindingFlags.NonPublic|BindingFlags.Instance);
        Type MyTypeb = typeof(Myfieldb);
        FieldInfo Myfieldinfob = MyTypeb.GetField("SomeField");

        // Get and display the IsPublic and IsPrivate property values.
        Console.Write("\n{0}.", MyTypea.FullName);
        Console.Write("{0} - ", Myfieldinfoa.Name);
        Console.Write("{0}", Myfielda.Field);
        Console.Write("\n   IsPublic = {0}", Myfieldinfoa.IsPublic);
        Console.Write("\n   IsPrivate = {0}", Myfieldinfoa.IsPrivate);

        Console.Write("\n{0}.", MyTypeb.FullName);
        Console.Write("{0} - ", Myfieldinfob.Name);
        Console.Write("{0};", Myfieldb.SomeField);
        Console.Write("\n   IsPublic = {0}", Myfieldinfob.IsPublic);
        Console.Write("\n   IsPrivate = {0}", Myfieldinfob.IsPrivate);

        return 0;
    }
}
Imports System.Reflection

' Make two fields.
Public Class Myfielda
    ' Make a private field.
    Private SomeField As String = "private field"

    Public ReadOnly Property Field() As String
        Get
            Return SomeField
        End Get
    End Property
End Class

Public Class Myfieldb
    ' Make a public field.
    Public SomeField As String = "public field"
End Class

Public Class Myfieldinfo

    Public Shared Function Main() As Integer
        Console.WriteLine("Reflection.FieldInfo")
        Console.WriteLine()
        Dim Myfielda As New Myfielda()
        Dim Myfieldb As New Myfieldb()

        ' Get the Type and FieldInfo.
        Dim MyTypea As Type = GetType(Myfielda)
        Dim Myfieldinfoa As FieldInfo = MyTypea.GetField("SomeField", _
            BindingFlags.NonPublic Or BindingFlags.Instance)
        Dim MyTypeb As Type = GetType(Myfieldb)
        Dim Myfieldinfob As FieldInfo = MyTypeb.GetField("SomeField")

        ' Get and display the IsPublic and IsPrivate property values.
        Console.WriteLine("{0}.{1} - {2}", MyTypea.FullName, Myfieldinfoa.Name, _
            Myfielda.Field)
        Console.WriteLine("   IsPublic = {0}", Myfieldinfoa.IsPublic)
        Console.WriteLine("   IsPrivate = {0}", Myfieldinfoa.IsPrivate)
        Console.WriteLine()
        Console.WriteLine("{0}.{1} - {2}", MyTypeb.FullName, Myfieldinfob.Name, _
            Myfieldb.SomeField)
        Console.WriteLine("   IsPublic = {0}", Myfieldinfob.IsPublic)
        Console.WriteLine("   IsPrivate = {0}", Myfieldinfob.IsPrivate)

        Return 0
    End Function 'Main
End Class

Commenti

I campi pubblici sono accessibili ovunque le classi corrispondenti siano visibili.

La IsPublic proprietà viene impostata quando l'attributo FieldAttributes.Public è impostato.

Per ottenere la proprietà, ottenere prima di IsPublic tutto la classe Type. Dall'oggetto , ottenere l'oggetto TypeFieldInfo. Dall'oggetto FieldInfo, ottenere la IsPublic proprietà . Se il campo è diverso da pubblico, è protetto e non può essere facilmente accessibile. Per accedere a NonPublicun campo nonpublico, impostare su BindingFlags , specificare BindingFlags.Instance o BindingFlags.Statice usarlo per il GetField metodo .

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