MeshSpecification.TypeFloat4 Field
Definition
Important
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Caution
This constant will be removed in the future version. Use Android.Graphics.MeshSpecificationType enum directly instead of this field.
Represents four floats.
[Android.Runtime.Register("TYPE_FLOAT4", ApiSince=34)]
[System.Obsolete("This constant will be removed in the future version. Use Android.Graphics.MeshSpecificationType enum directly instead of this field.", true)]
public const Android.Graphics.MeshSpecificationType TypeFloat4 = 3;
[<Android.Runtime.Register("TYPE_FLOAT4", ApiSince=34)>]
[<System.Obsolete("This constant will be removed in the future version. Use Android.Graphics.MeshSpecificationType enum directly instead of this field.", true)>]
val mutable TypeFloat4 : Android.Graphics.MeshSpecificationType
Field Value
Value = 3- Attributes
Remarks
Represents four floats. Its equivalent shader type is float4.
Java documentation for android.graphics.MeshSpecification.TYPE_FLOAT4
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Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.