CATransform3D.Rotate(nfloat, nfloat, nfloat, nfloat) Metodo

Definizione

public CoreAnimation.CATransform3D Rotate (nfloat angle, nfloat x, nfloat y, nfloat z);
member this.Rotate : nfloat * nfloat * nfloat * nfloat -> CoreAnimation.CATransform3D

Parametri

angle
nfloat
x
nfloat
y
nfloat
z
nfloat

Restituisce

Si applica a