GKMatchDelegate.DataReceived(GKMatch, NSData, String) Metodo
Definizione
Importante
Alcune informazioni sono relative alla release non definitiva del prodotto, che potrebbe subire modifiche significative prima della release definitiva. Microsoft non riconosce alcuna garanzia, espressa o implicita, in merito alle informazioni qui fornite.
Gli sviluppatori non devono usare questo metodo deprecato. Gli sviluppatori devono usare invece "DataReceivedFromPlayer (GKMatch,NSData,GKPlayer)".
[Foundation.Export("match:didReceiveData:fromPlayer:")]
[ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.iOS, 8, 0, ObjCRuntime.PlatformArchitecture.None, "Use 'DataReceivedFromPlayer (GKMatch,NSData,GKPlayer)' instead.")]
[ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.None, "Use 'DataReceivedFromPlayer (GKMatch,NSData,GKPlayer)' instead.")]
[ObjCRuntime.Unavailable(ObjCRuntime.PlatformName.TvOS, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual void DataReceived (GameKit.GKMatch match, Foundation.NSData data, string playerId);
abstract member DataReceived : GameKit.GKMatch * Foundation.NSData * string -> unit
override this.DataReceived : GameKit.GKMatch * Foundation.NSData * string -> unit
Parametri
- match
- GKMatch
- data
- NSData
- playerId
- String
- Attributi