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GL10.GlMaxTextureUnits Field

Definition

Caution

Use 'Javax.Microedition.Khronos.Opengles.IGL10.GlMaxTextureUnits'. This class will be removed in a future release.

[Android.Runtime.Register("GL_MAX_TEXTURE_UNITS")]
[System.Obsolete("Use 'Javax.Microedition.Khronos.Opengles.IGL10.GlMaxTextureUnits'. This class will be removed in a future release.")]
public const int GlMaxTextureUnits = 34018;
[<Android.Runtime.Register("GL_MAX_TEXTURE_UNITS")>]
[<System.Obsolete("Use 'Javax.Microedition.Khronos.Opengles.IGL10.GlMaxTextureUnits'. This class will be removed in a future release.")>]
val mutable GlMaxTextureUnits : int

Field Value

Value = 34018
Attributes

Remarks

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to