IGL10.GlCompressedTexSubImage2D Method
Definition
Important
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[Android.Runtime.Register("glCompressedTexSubImage2D", "(IIIIIIIILjava/nio/Buffer;)V", "GetGlCompressedTexSubImage2D_IIIIIIIILjava_nio_Buffer_Handler:Javax.Microedition.Khronos.Opengles.IGL10Invoker, Mono.Android, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null")]
public void GlCompressedTexSubImage2D (int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, Java.Nio.Buffer? data);
[<Android.Runtime.Register("glCompressedTexSubImage2D", "(IIIIIIIILjava/nio/Buffer;)V", "GetGlCompressedTexSubImage2D_IIIIIIIILjava_nio_Buffer_Handler:Javax.Microedition.Khronos.Opengles.IGL10Invoker, Mono.Android, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null")>]
abstract member GlCompressedTexSubImage2D : int * int * int * int * int * int * int * int * Java.Nio.Buffer -> unit
Parameters
- target
- Int32
- level
- Int32
- xoffset
- Int32
- yoffset
- Int32
- width
- Int32
- height
- Int32
- format
- Int32
- imageSize
- Int32
- data
- Buffer
- Attributes
Remarks
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.