Condividi tramite


MTLRenderCommandEncoder_Extensions.SetTessellationFactorScale Metodo

Definizione

Imposta l'offset e il valore stride per un buffer a mosaico.

[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 10, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.TvOS, 10, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 12, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Unavailable(ObjCRuntime.PlatformName.WatchOS, ObjCRuntime.PlatformArchitecture.All, null)]
public static void SetTessellationFactorScale (this Metal.IMTLRenderCommandEncoder This, float scale);
static member SetTessellationFactorScale : Metal.IMTLRenderCommandEncoder * single -> unit

Parametri

This
IMTLRenderCommandEncoder

Istanza in cui opera questo metodo.

scale
Single
Attributi

Si applica a