Share via


MPSMatrixSum.EncodeToCommandBuffer Metodo

Definizione

[Foundation.Export("encodeToCommandBuffer:sourceMatrices:resultMatrix:scaleVector:offsetVector:biasVector:startIndex:")]
public virtual void EncodeToCommandBuffer (Metal.IMTLCommandBuffer buffer, MetalPerformanceShaders.MPSMatrix[] sourceMatrices, MetalPerformanceShaders.MPSMatrix resultMatrix, MetalPerformanceShaders.MPSVector scaleVector, MetalPerformanceShaders.MPSVector offsetVector, MetalPerformanceShaders.MPSVector biasVector, nuint startIndex);
abstract member EncodeToCommandBuffer : Metal.IMTLCommandBuffer * MetalPerformanceShaders.MPSMatrix[] * MetalPerformanceShaders.MPSMatrix * MetalPerformanceShaders.MPSVector * MetalPerformanceShaders.MPSVector * MetalPerformanceShaders.MPSVector * nuint -> unit
override this.EncodeToCommandBuffer : Metal.IMTLCommandBuffer * MetalPerformanceShaders.MPSMatrix[] * MetalPerformanceShaders.MPSMatrix * MetalPerformanceShaders.MPSVector * MetalPerformanceShaders.MPSVector * MetalPerformanceShaders.MPSVector * nuint -> unit

Parametri

sourceMatrices
MPSMatrix[]
resultMatrix
MPSMatrix
scaleVector
MPSVector

Da aggiungere.

Questo parametro può essere null.

offsetVector
MPSVector

Da aggiungere.

Questo parametro può essere null.

biasVector
MPSVector

Da aggiungere.

Questo parametro può essere null.

startIndex
System.System.UIntPtr System.unativeint
Attributi

Si applica a