Condividi tramite


BuildStartedEventArgs.BuildEnvironment Property

Definition

The environment which is used at the start of the build

public:
 property System::Collections::Generic::IDictionary<System::String ^, System::String ^> ^ BuildEnvironment { System::Collections::Generic::IDictionary<System::String ^, System::String ^> ^ get(); };
public System.Collections.Generic.IDictionary<string,string> BuildEnvironment { get; }
public System.Collections.Generic.IDictionary<string,string>? BuildEnvironment { get; }
public System.Collections.Generic.IDictionary<string,string> BuildEnvironment { [System.Runtime.TargetedPatchingOptOut("Performance critical to inline this type of method across NGen image boundaries")] get; }
member this.BuildEnvironment : System.Collections.Generic.IDictionary<string, string>
[<get: System.Runtime.TargetedPatchingOptOut("Performance critical to inline this type of method across NGen image boundaries")>]
member this.BuildEnvironment : System.Collections.Generic.IDictionary<string, string>
Public ReadOnly Property BuildEnvironment As IDictionary(Of String, String)

Property Value

The environment dictionary which is used at the start of the build.

Attributes

Applies to