BaseBoundarySystem.Name Property
Definition
Important
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Optional Priority attribute if multiple services of the same type are required, enables targeting a service for action.
public: virtual property System::String ^ Name { public:
System::String ^ get(); protected:
void set(System::String ^ value); };
public override string Name { get; protected set; }
member this.Name : string with get, set
Public Overrides Property Name As String