BoundaryEventData.Initialize Method
Definition
Important
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public:
void Initialize(Microsoft::MixedReality::Toolkit::Boundary::IMixedRealityBoundarySystem ^ boundarySystem, bool isFloorVisualized, bool isPlayAreaVisualized, bool isTrackedAreaVisualized, bool areBoundaryWallsVisualized, bool isCeilingVisualized);
public void Initialize (Microsoft.MixedReality.Toolkit.Boundary.IMixedRealityBoundarySystem boundarySystem, bool isFloorVisualized, bool isPlayAreaVisualized, bool isTrackedAreaVisualized, bool areBoundaryWallsVisualized, bool isCeilingVisualized);
member this.Initialize : Microsoft.MixedReality.Toolkit.Boundary.IMixedRealityBoundarySystem * bool * bool * bool * bool * bool -> unit
Public Sub Initialize (boundarySystem As IMixedRealityBoundarySystem, isFloorVisualized As Boolean, isPlayAreaVisualized As Boolean, isTrackedAreaVisualized As Boolean, areBoundaryWallsVisualized As Boolean, isCeilingVisualized As Boolean)
Parameters
- boundarySystem
- IMixedRealityBoundarySystem
- isFloorVisualized
- Boolean
- isPlayAreaVisualized
- Boolean
- isTrackedAreaVisualized
- Boolean
- areBoundaryWallsVisualized
- Boolean
- isCeilingVisualized
- Boolean