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LinearElasticSystem Constructor

Definition

Default constructor; initializes the elastic system with the specified initial value, velocity, extent, and elastic properties.

public:
 LinearElasticSystem(float initialValue, float initialVelocity, Microsoft::MixedReality::Toolkit::Experimental::Physics::LinearElasticExtent extentInfo, Microsoft::MixedReality::Toolkit::Experimental::Physics::ElasticProperties elasticProperties);
public LinearElasticSystem (float initialValue, float initialVelocity, Microsoft.MixedReality.Toolkit.Experimental.Physics.LinearElasticExtent extentInfo, Microsoft.MixedReality.Toolkit.Experimental.Physics.ElasticProperties elasticProperties);
new Microsoft.MixedReality.Toolkit.Experimental.Physics.LinearElasticSystem : single * single * Microsoft.MixedReality.Toolkit.Experimental.Physics.LinearElasticExtent * Microsoft.MixedReality.Toolkit.Experimental.Physics.ElasticProperties -> Microsoft.MixedReality.Toolkit.Experimental.Physics.LinearElasticSystem
Public Sub New (initialValue As Single, initialVelocity As Single, extentInfo As LinearElasticExtent, elasticProperties As ElasticProperties)

Parameters

initialValue
Single
initialVelocity
Single
extentInfo
LinearElasticExtent
elasticProperties
ElasticProperties

Applies to