BaseControllerPointer.raycastOrigin Field
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
protected: UnityEngine::Transform ^ raycastOrigin;
[UnityEngine.SerializeField]
[UnityEngine.Tooltip("Source transform for raycast origin - leave null to use default transform")]
protected UnityEngine.Transform raycastOrigin;
[<UnityEngine.SerializeField>]
[<UnityEngine.Tooltip("Source transform for raycast origin - leave null to use default transform")>]
val mutable raycastOrigin : UnityEngine.Transform
Protected raycastOrigin As Transform
Field Value
UnityEngine.Transform
- Attributes
-
UnityEngine.SerializeFieldAttribute UnityEngine.TooltipAttribute