InputActionHandler.IMixedRealityInputActionHandler.OnActionStarted Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
virtual void Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputActionHandler.OnActionStarted(Microsoft::MixedReality::Toolkit::Input::BaseInputEventData ^ eventData) = Microsoft::MixedReality::Toolkit::Input::IMixedRealityInputActionHandler::OnActionStarted;
void IMixedRealityInputActionHandler.OnActionStarted (Microsoft.MixedReality.Toolkit.Input.BaseInputEventData eventData);
abstract member Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputActionHandler.OnActionStarted : Microsoft.MixedReality.Toolkit.Input.BaseInputEventData -> unit
override this.Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputActionHandler.OnActionStarted : Microsoft.MixedReality.Toolkit.Input.BaseInputEventData -> unit
Sub OnActionStarted (eventData As BaseInputEventData) Implements IMixedRealityInputActionHandler.OnActionStarted
Parameters
- eventData
- BaseInputEventData