InputAnimationSerializationUtils.ReadFloatCurveArray Method
Definition
Important
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Deserialize an array of animation curves with tangents from binary data.
public:
static void ReadFloatCurveArray(System::IO::BinaryReader ^ reader, cli::array <UnityEngine::AnimationCurve ^> ^ curves);
public static void ReadFloatCurveArray (System.IO.BinaryReader reader, UnityEngine.AnimationCurve[] curves);
static member ReadFloatCurveArray : System.IO.BinaryReader * UnityEngine.AnimationCurve[] -> unit
Public Shared Sub ReadFloatCurveArray (reader As BinaryReader, curves As AnimationCurve())
Parameters
- reader
- BinaryReader
- curves
- UnityEngine.AnimationCurve[]