PokePointer.touchableDistance Field
Definition
Important
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protected: float touchableDistance;
[UnityEngine.SerializeField]
[UnityEngine.Tooltip("Maximum distance a which a touchable surface can be interacted with.")]
protected float touchableDistance;
[<UnityEngine.SerializeField>]
[<UnityEngine.Tooltip("Maximum distance a which a touchable surface can be interacted with.")>]
val mutable touchableDistance : single
Protected touchableDistance As Single
Field Value
- Attributes
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UnityEngine.SerializeFieldAttribute UnityEngine.TooltipAttribute