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PokePointer.touchableDistance Field

Definition

protected: float touchableDistance;
[UnityEngine.SerializeField]
[UnityEngine.Tooltip("Maximum distance a which a touchable surface can be interacted with.")]
protected float touchableDistance;
[<UnityEngine.SerializeField>]
[<UnityEngine.Tooltip("Maximum distance a which a touchable surface can be interacted with.")>]
val mutable touchableDistance : single
Protected touchableDistance As Single 

Field Value

Attributes
UnityEngine.SerializeFieldAttribute UnityEngine.TooltipAttribute

Applies to