SimulatedHandDataProvider.UpdateHandData Method
Definition
Important
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Capture a snapshot of simulated hand data based on current state.
public:
bool UpdateHandData(Microsoft::MixedReality::Toolkit::Input::SimulatedHandData ^ handDataLeft, Microsoft::MixedReality::Toolkit::Input::SimulatedHandData ^ handDataRight, Microsoft::MixedReality::Toolkit::Input::SimulatedHandData ^ handDataGaze, Microsoft::MixedReality::Toolkit::Input::MouseDelta ^ mouseDelta);
public bool UpdateHandData (Microsoft.MixedReality.Toolkit.Input.SimulatedHandData handDataLeft, Microsoft.MixedReality.Toolkit.Input.SimulatedHandData handDataRight, Microsoft.MixedReality.Toolkit.Input.SimulatedHandData handDataGaze, Microsoft.MixedReality.Toolkit.Input.MouseDelta mouseDelta);
member this.UpdateHandData : Microsoft.MixedReality.Toolkit.Input.SimulatedHandData * Microsoft.MixedReality.Toolkit.Input.SimulatedHandData * Microsoft.MixedReality.Toolkit.Input.SimulatedHandData * Microsoft.MixedReality.Toolkit.Input.MouseDelta -> bool
Public Function UpdateHandData (handDataLeft As SimulatedHandData, handDataRight As SimulatedHandData, handDataGaze As SimulatedHandData, mouseDelta As MouseDelta) As Boolean
Parameters
- handDataLeft
- SimulatedHandData
- handDataRight
- SimulatedHandData
- handDataGaze
- SimulatedHandData
- mouseDelta
- MouseDelta