PointerBehaviorControls.SetVR Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Sets pointer states to mimic traditional vr behavior. PokePointer will be off GrabPointer will be off HandRayPointer will be off MotionControllerRayPointer will be Default GazePointef will be off
public:
void SetVR();
public void SetVR ();
member this.SetVR : unit -> unit
Public Sub SetVR ()