Modifica

Condividi tramite


PulseShaderHandMeshHandler.PulseOriginFingertips Property

Definition

The local origin of the pulse shader visual for the finger tips.

public:
 property UnityEngine::Vector3 PulseOriginFingertips { UnityEngine::Vector3 get(); void set(UnityEngine::Vector3 value); };
public UnityEngine.Vector3 PulseOriginFingertips { get; set; }
member this.PulseOriginFingertips : UnityEngine.Vector3 with get, set
Public Property PulseOriginFingertips As Vector3

Property Value

UnityEngine.Vector3

Applies to