BaseMeshOutline.OutlineMaterial Property
Definition
Important
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The material used to render the outline. Outline materials should normal have "Depth Write" set to Off and "Vertex Extrusion" enabled. Most MRTK/Standard features should work as an outline material, but it is recommended to keep the outline material as simple as possible.
public:
property UnityEngine::Material ^ OutlineMaterial { UnityEngine::Material ^ get(); void set(UnityEngine::Material ^ value); };
public UnityEngine.Material OutlineMaterial { get; set; }
member this.OutlineMaterial : UnityEngine.Material with get, set
Public Property OutlineMaterial As Material
Property Value
UnityEngine.Material