BaseMixedRealityLineDataProvider.GetUnClampedPoint(Single) Method
Definition
Important
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Gets a point along the line at the specified length without using LineStartClamp or LineEndClamp
public:
UnityEngine::Vector3 GetUnClampedPoint(float normalizedLength);
public UnityEngine.Vector3 GetUnClampedPoint (float normalizedLength);
member this.GetUnClampedPoint : single -> UnityEngine.Vector3
Public Function GetUnClampedPoint (normalizedLength As Single) As Vector3
Parameters
- normalizedLength
- Single
Returns
UnityEngine.Vector3