ClippingPrimitive.GetRenderersCopy Method
Definition
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Returns a copy of the current list of renderers.
public:
System::Collections::Generic::IEnumerable<UnityEngine::Renderer ^> ^ GetRenderersCopy();
public System.Collections.Generic.IEnumerable<UnityEngine.Renderer> GetRenderersCopy ();
member this.GetRenderersCopy : unit -> seq<UnityEngine.Renderer>
Public Function GetRenderersCopy () As IEnumerable(Of Renderer)
Returns
IEnumerable<UnityEngine.Renderer>
The current list of renderers.