ClippingPrimitive.UpdateShaderProperties(MaterialPropertyBlock) Method
Definition
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protected:
abstract void UpdateShaderProperties(UnityEngine::MaterialPropertyBlock ^ materialPropertyBlock);
protected abstract void UpdateShaderProperties (UnityEngine.MaterialPropertyBlock materialPropertyBlock);
abstract member UpdateShaderProperties : UnityEngine.MaterialPropertyBlock -> unit
Protected MustOverride Sub UpdateShaderProperties (materialPropertyBlock As MaterialPropertyBlock)
Parameters
- materialPropertyBlock
- UnityEngine.MaterialPropertyBlock