MathUtilities.TransformDirectionFromTo(Transform, Transform, Vector3) Method
Definition
Important
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Takes a direction in the coordinate space specified by the "from" transform and transforms it to be the correct direction in the coordinate space specified by the "to" transform applies rotation only, no translation or scale
public:
static UnityEngine::Vector3 TransformDirectionFromTo(UnityEngine::Transform ^ from, UnityEngine::Transform ^ to, UnityEngine::Vector3 fromDirection);
public static UnityEngine.Vector3 TransformDirectionFromTo (UnityEngine.Transform from, UnityEngine.Transform to, UnityEngine.Vector3 fromDirection);
static member TransformDirectionFromTo : UnityEngine.Transform * UnityEngine.Transform * UnityEngine.Vector3 -> UnityEngine.Vector3
Public Shared Function TransformDirectionFromTo (from As Transform, to As Transform, fromDirection As Vector3) As Vector3
Parameters
- from
- UnityEngine.Transform
- to
- UnityEngine.Transform
- fromDirection
- UnityEngine.Vector3
Returns
UnityEngine.Vector3
Direction to.